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Win32
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a2124e6be1
Default code editor is hooked up at editor startup
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vor 10 Jahren |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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vor 10 Jahren |
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BsBuiltinEditorResources.cpp
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db251a52df
Re-creating builtin meshes and GUI skins now persists their UUIDs
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vor 10 Jahren |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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vor 10 Jahren |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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vor 10 Jahren |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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vor 10 Jahren |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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vor 10 Jahren |
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BsCmdRecordSO.cpp
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1c17be6581
Moved everything to VS 2015
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vor 10 Jahren |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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vor 10 Jahren |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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vor 10 Jahren |
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BsCodeEditor.cpp
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a2124e6be1
Default code editor is hooked up at editor startup
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vor 10 Jahren |
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BsDockManager.cpp
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197996bed2
Refactored renderer utility methods into their own class
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vor 10 Jahren |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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vor 10 Jahren |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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vor 10 Jahren |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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vor 10 Jahren |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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vor 10 Jahren |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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vor 10 Jahren |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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vor 10 Jahren |
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BsEditorTestSuite.cpp
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1c17be6581
Moved everything to VS 2015
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vor 10 Jahren |
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BsEditorUtility.cpp
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7ce45604fb
Properly clean up Renderable/Camera/Light on assembly refresh
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vor 10 Jahren |
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BsEditorWidget.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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vor 10 Jahren |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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vor 10 Jahren |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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vor 11 Jahren |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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vor 10 Jahren |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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vor 10 Jahren |
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BsEditorWindowBase.cpp
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76cef38e81
Scene color added to deferred renderer and removed dummy light since we now have an ambient term
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vor 10 Jahren |
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BsEditorWindowManager.cpp
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09ea24b888
C# DialogBox class ready to use
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vor 10 Jahren |
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BsGUIColor.cpp
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a393b43fc3
Hooked up color picker to the color field
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vor 10 Jahren |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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vor 10 Jahren |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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vor 10 Jahren |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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vor 10 Jahren |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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vor 10 Jahren |
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BsGUIFloatField.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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vor 10 Jahren |
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BsGUIIntField.cpp
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1c17be6581
Moved everything to VS 2015
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vor 10 Jahren |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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vor 10 Jahren |
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BsGUIMenuBar.cpp
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a13e94a825
Added ability to toggle toolbar items on or off
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vor 10 Jahren |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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vor 10 Jahren |
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BsGUISceneTreeView.cpp
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370a2188b5
Selection from Hierarchy window now properly works after assembly refresh
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vor 10 Jahren |
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BsGUISliderField.cpp
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3c513f46dc
Fixed an issue with value changed callback not triggering in GUISliderField
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vor 10 Jahren |
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BsGUIStatusBar.cpp
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839ae0f784
Better icons for the console window
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vor 10 Jahren |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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vor 10 Jahren |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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vor 10 Jahren |
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BsGUITextField.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIToggleField.cpp
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edd6cd973e
Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size
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vor 10 Jahren |
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BsGUITreeView.cpp
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e55e173aed
Fixed infinite loop when deleting multiple meshes
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vor 10 Jahren |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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vor 10 Jahren |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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vor 10 Jahren |
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BsGizmoManager.cpp
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197996bed2
Refactored renderer utility methods into their own class
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vor 10 Jahren |
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BsHandleDrawManager.cpp
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197996bed2
Refactored renderer utility methods into their own class
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vor 10 Jahren |
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BsHandleManager.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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vor 10 Jahren |
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BsHandleSlider.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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vor 10 Jahren |
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BsHandleSliderDisc.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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vor 10 Jahren |
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BsHandleSliderLine.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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vor 10 Jahren |
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BsHandleSliderManager.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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vor 10 Jahren |
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BsHandleSliderPlane.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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vor 10 Jahren |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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vor 10 Jahren |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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vor 10 Jahren |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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vor 10 Jahren |
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BsProjectLibrary.cpp
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c62e06ed74
Refactored how resources are unloaded to allow more fine grained control
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vor 10 Jahren |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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vor 10 Jahren |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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vor 10 Jahren |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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vor 10 Jahren |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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vor 11 Jahren |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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vor 11 Jahren |
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BsSceneGrid.cpp
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e78cf10282
Scene grid now renders behind the handles
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vor 10 Jahren |
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BsScenePicking.cpp
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76cef38e81
Scene color added to deferred renderer and removed dummy light since we now have an ambient term
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vor 10 Jahren |
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BsSceneViewHandler.cpp
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a68f21b818
Additively selecting scene elements now works
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vor 10 Jahren |
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BsSelection.cpp
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bae75227c1
Project library:
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vor 10 Jahren |
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BsSelectionRenderer.cpp
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197996bed2
Refactored renderer utility methods into their own class
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vor 10 Jahren |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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vor 10 Jahren |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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vor 10 Jahren |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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vor 10 Jahren |