Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
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BsManagedComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anni fa
BsManagedComponentRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 anni fa
BsManagedSerializableArray.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsManagedSerializableArrayRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anni fa
BsManagedSerializableDictionary.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsManagedSerializableDictionaryRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anni fa
BsManagedSerializableField.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anni fa
BsManagedSerializableFieldRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anni fa
BsManagedSerializableList.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsManagedSerializableListRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anni fa
BsManagedSerializableObject.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsManagedSerializableObjectInfo.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsManagedSerializableObjectInfoRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anni fa
BsManagedSerializableObjectRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anni fa
BsRuntimeScriptObjects.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsScriptComponent.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptEnginePrerequisites.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 anni fa
BsScriptFont.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptGUIArea.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptGUIButton.h 785f60e078 Script GUI elements now share a common base class 11 anni fa
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptGUIElement.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptGUIElementStateStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptGUIElementStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptGUIFixedSpace.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptGUIFlexibleSpace.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptGUIInputBox.h 0714a6ad8d Components foldout render (kinda) 11 anni fa
BsScriptGUILabel.h 785f60e078 Script GUI elements now share a common base class 11 anni fa
BsScriptGUILayout.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptGUIListBox.h 785f60e078 Script GUI elements now share a common base class 11 anni fa
BsScriptGUIPanel.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class 11 anni fa
BsScriptGUITexture.h 785f60e078 Script GUI elements now share a common base class 11 anni fa
BsScriptGUIToggle.h 785f60e078 Script GUI elements now share a common base class 11 anni fa
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptGameObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptGameObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsScriptHString.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptMacros.h c12b03a92f Moved all Script stuff to separate libraries 12 anni fa
BsScriptObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptObjectImpl.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptResource.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptResourceManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsScriptSceneObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptSerializableProperty.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptSpriteTexture.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsScriptStringTable.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anni fa
BsScriptTexture2D.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa