BearishSun 6edba43c31 Vulkan: Properly handle unbound textures 8 tahun lalu
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GLSL d4c19836b5 Initial support for unified shading language across all render APIs 8 tahun lalu
Win32 56ed650df4 Final set of refactors to rename core thread objects 9 tahun lalu
BsGLBuffer.cpp 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 tahun lalu
BsGLCommandBuffer.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu
BsGLCommandBufferManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu
BsGLContext.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu
BsGLEventQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu
BsGLFrameBufferObject.cpp f1271a4e5a OpenGL: Fixed invalid parsing of image buffers 9 tahun lalu
BsGLGpuBuffer.cpp 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 tahun lalu
BsGLGpuParamBlockBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 tahun lalu
BsGLHardwareBufferManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 tahun lalu
BsGLIndexBuffer.cpp 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 tahun lalu
BsGLOcclusionQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu
BsGLPixelBuffer.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu
BsGLPixelFormat.cpp a0ab82851c OpenGL: Fixes to ensure depth buffer with no stencil component can be properly bound 9 tahun lalu
BsGLPlugin.cpp b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 tahun lalu
BsGLQueryManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu
BsGLRenderAPI.cpp d4c19836b5 Initial support for unified shading language across all render APIs 8 tahun lalu
BsGLRenderAPIFactory.cpp f171405be5 RenderAPICore -> ct::RenderAPI 9 tahun lalu
BsGLRenderTexture.cpp dee5d3b4a2 DirectX 11: Fixing texture leak due to circular dependencies 9 tahun lalu
BsGLRenderWindowManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 tahun lalu
BsGLSLParamParser.cpp 6edba43c31 Vulkan: Properly handle unbound textures 8 tahun lalu
BsGLSupport.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu
BsGLTexture.cpp 8ffa542fb5 Texture copy operations no longer occurr on the transfer queue, but instead on the user-provided command buffer, in order to avoid user needing to worry about submitting previous rendering operations manually 8 tahun lalu
BsGLTextureManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 tahun lalu
BsGLTextureView.cpp 319c6c756f Specific mip & level can now be specified when binding sampled textures 9 tahun lalu
BsGLTimerQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu
BsGLVertexArrayObjectManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 tahun lalu
BsGLVertexBuffer.cpp 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 tahun lalu
glew.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 tahun lalu