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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmVertexBuffer.h"
- #include "CmColor.h"
- #include "CmException.h"
- #include "CmHardwareBufferManager.h"
- #include "CmRenderSystem.h"
- #include "CmVertexDeclarationRTTI.h"
- namespace CamelotEngine {
- //-----------------------------------------------------------------------------
- VertexBuffer::VertexBuffer(HardwareBufferManager* mgr, UINT32 vertexSize,
- UINT32 numVertices, GpuBufferUsage usage,
- bool useSystemMemory)
- : HardwareBuffer(usage, useSystemMemory),
- mMgr(mgr),
- mNumVertices(numVertices),
- mVertexSize(vertexSize)
- {
- // Calculate the size of the vertices
- mSizeInBytes = mVertexSize * numVertices;
- }
- //-----------------------------------------------------------------------------
- VertexBuffer::~VertexBuffer()
- {
- if (mMgr)
- {
- mMgr->_notifyVertexBufferDestroyed(this);
- }
- }
- //-----------------------------------------------------------------------------
- VertexBufferBinding::VertexBufferBinding() : mHighIndex(0)
- {
- }
- //-----------------------------------------------------------------------------
- VertexBufferBinding::~VertexBufferBinding()
- {
- unsetAllBindings();
- }
- //-----------------------------------------------------------------------------
- void VertexBufferBinding::setBinding(unsigned short index, const HardwareVertexBufferPtr& buffer)
- {
- // NB will replace any existing buffer ptr at this index, and will thus cause
- // reference count to decrement on that buffer (possibly destroying it)
- mBindingMap[index] = buffer;
- mHighIndex = std::max(mHighIndex, (unsigned short)(index+1));
- }
- //-----------------------------------------------------------------------------
- void VertexBufferBinding::unsetBinding(unsigned short index)
- {
- VertexBufferBindingMap::iterator i = mBindingMap.find(index);
- if (i == mBindingMap.end())
- {
- CM_EXCEPT(ItemIdentityException,
- "Cannot find buffer binding for index " + toString(index));
- }
- mBindingMap.erase(i);
- }
- //-----------------------------------------------------------------------------
- void VertexBufferBinding::unsetAllBindings(void)
- {
- mBindingMap.clear();
- mHighIndex = 0;
- }
- //-----------------------------------------------------------------------------
- const VertexBufferBinding::VertexBufferBindingMap&
- VertexBufferBinding::getBindings(void) const
- {
- return mBindingMap;
- }
- //-----------------------------------------------------------------------------
- const HardwareVertexBufferPtr& VertexBufferBinding::getBuffer(unsigned short index) const
- {
- VertexBufferBindingMap::const_iterator i = mBindingMap.find(index);
- if (i == mBindingMap.end())
- {
- CM_EXCEPT(ItemIdentityException, "No buffer is bound to that index.");
- }
- return i->second;
- }
- //-----------------------------------------------------------------------------
- bool VertexBufferBinding::isBufferBound(unsigned short index) const
- {
- return mBindingMap.find(index) != mBindingMap.end();
- }
- //-----------------------------------------------------------------------------
- unsigned short VertexBufferBinding::getLastBoundIndex(void) const
- {
- return mBindingMap.empty() ? 0 : mBindingMap.rbegin()->first + 1;
- }
- //-----------------------------------------------------------------------------
- bool VertexBufferBinding::hasGaps(void) const
- {
- if (mBindingMap.empty())
- return false;
- if (mBindingMap.rbegin()->first + 1 == (int) mBindingMap.size())
- return false;
- return true;
- }
- //-----------------------------------------------------------------------------
- void VertexBufferBinding::closeGaps(BindingIndexMap& bindingIndexMap)
- {
- bindingIndexMap.clear();
- VertexBufferBindingMap newBindingMap;
- VertexBufferBindingMap::const_iterator it;
- UINT16 targetIndex = 0;
- for (it = mBindingMap.begin(); it != mBindingMap.end(); ++it, ++targetIndex)
- {
- bindingIndexMap[it->first] = targetIndex;
- newBindingMap[targetIndex] = it->second;
- }
- mBindingMap.swap(newBindingMap);
- mHighIndex = targetIndex;
- }
- }
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