#3d #game-engine #engine #gamedev

Marko Pintera 8992a08462 Fixed a serious issue with MeshHeap where queries would trigger more and more callbacks every frame hace 12 años
BansheeEngine fd98fc59cd GUI spaces are no longer permanently registered as being dirty hace 12 años
BansheeForwardRenderer 99f545b06f Added frame allocator hace 12 años
BansheeMono 5f3e72c502 C#: Added GUIButton and GUITexture hace 12 años
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) hace 12 años
CamelotClient b5d74cbb33 TreeView expand now works hace 12 años
CamelotCore 8992a08462 Fixed a serious issue with MeshHeap where queries would trigger more and more callbacks every frame hace 12 años
CamelotD3D11RenderSystem 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect hace 12 años
CamelotD3D9Renderer 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect hace 12 años
CamelotEditor b19b034abb Added DebugRelease build hace 12 años
CamelotFBXImporter 9392e45805 Better sub-mesh handling for Meshes hace 12 años
CamelotFontImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was hace 12 años
CamelotFreeImgImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was hace 12 años
CamelotGLRenderer c49a862f37 Made SpriteTexture a resource hace 12 años
CamelotOISInput 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect hace 12 años
CamelotUtility 8fa8ac5145 Added managed GUIContent hace 12 años
MBansheeEditor edc54dd4aa C#: .main to .layout hace 12 años
MBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars hace 12 años
SBansheeEditor c6395d1656 Separated editor and engine GUI styles hace 12 años
SBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars hace 12 años
BansheeEngine.sln 05736aad70 Started work on TreeView hace 12 años
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout hace 12 años
Dependencies.txt e51cbce52c Started work on scripting hace 12 años
DrawHelper.txt 200d516c80 Added AABox debug draw rendering hace 12 años
EditorWindowDock.txt c6395d1656 Separated editor and engine GUI styles hace 12 años
MonoIntegrationGuide.txt e51cbce52c Started work on scripting hace 12 años
Notes.txt 5f3e72c502 C#: Added GUIButton and GUITexture hace 12 años
Opts.txt 99f545b06f Added frame allocator hace 12 años
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) hace 12 años
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) hace 12 años
ResourceBundles.txt e51cbce52c Started work on scripting hace 12 años
SpriteTexture.txt c58b45571a Added managed HString hace 12 años
TODO.txt 05736aad70 Started work on TreeView hace 12 años
TODODoc.txt 47682e394e Work on GUIMenuBar hace 12 años
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI hace 12 años
TreeView.txt fd98fc59cd GUI spaces are no longer permanently registered as being dirty hace 12 años