BearishSun 8c170d61bf WIP: Updating & cleaning up framework docs преди 7 години
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BsBlendState.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script преди 8 години
BsBlendState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsCommandBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsCommandBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsDepthStencilState.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script преди 8 години
BsDepthStencilState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsEventQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsEventQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsGpuBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsGpuBuffer.h ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) преди 8 години
BsGpuParam.cpp 441b7dc7dc WIP: Editor polish and cleanup преди 8 години
BsGpuParam.h 441b7dc7dc WIP: Editor polish and cleanup преди 8 години
BsGpuParamBlockBuffer.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators преди 8 години
BsGpuParamBlockBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsGpuParamDesc.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsGpuParams.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators преди 8 години
BsGpuParams.h 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute преди 8 години
BsGpuPipelineParamInfo.cpp e605573591 Refactor: Shader variations are now defined directly in BSL files преди 8 години
BsGpuPipelineParamInfo.h e605573591 Refactor: Shader variations are now defined directly in BSL files преди 8 години
BsGpuPipelineState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsGpuPipelineState.h e605573591 Refactor: Shader variations are now defined directly in BSL files преди 8 години
BsGpuProgram.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script преди 8 години
BsGpuProgram.h 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute преди 8 години
BsHardwareBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsIndexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsIndexBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsOcclusionQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsOcclusionQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRasterizerState.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script преди 8 години
BsRasterizerState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRenderAPI.cpp 8c170d61bf WIP: Updating & cleaning up framework docs преди 7 години
BsRenderAPI.h ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file преди 8 години
BsRenderAPICapabilities.cpp 266484ff97 WIP: Linux port преди 8 години
BsRenderAPICapabilities.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRenderTarget.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators преди 8 години
BsRenderTarget.h 90f5f648bf WIP: Script bindings преди 8 години
BsRenderTexture.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators преди 8 години
BsRenderTexture.h 90f5f648bf WIP: Script bindings преди 8 години
BsRenderWindow.cpp 30320c2eba WIP: macOS port преди 7 години
BsRenderWindow.h 30320c2eba WIP: macOS port преди 7 години
BsSamplerState.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script преди 8 години
BsSamplerState.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state преди 8 години
BsSubMesh.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsTextureView.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsTextureView.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsTimerQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsTimerQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsVertexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsVertexBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsVertexData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsVertexData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsVertexDataDesc.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script преди 8 години
BsVertexDataDesc.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsVertexDeclaration.cpp 64f864af34 Bugfix: Respect instanceStepRate when comparing VertexElements преди 8 години
BsVertexDeclaration.h 64f864af34 Bugfix: Respect instanceStepRate when comparing VertexElements преди 8 години
BsVideoModeInfo.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsVideoModeInfo.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsViewport.cpp eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script преди 8 години
BsViewport.h 995485a010 WIP Linux port: преди 8 години