BearishSun 828c0e6fdc Vulkan: Fixing remanining issues relating to shutdown 9 vuotta sitten
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BsLightRendering.cpp 7559fb6d2c Vulkan: Getting around a RenderDoc crash 9 vuotta sitten
BsObjectRendering.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 vuotta sitten
BsPostProcessing.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 vuotta sitten
BsRenderBeast.cpp 828c0e6fdc Vulkan: Fixing remanining issues relating to shutdown 9 vuotta sitten
BsRenderBeastFactory.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsRenderBeastPlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsRenderTargets.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsRenderTexturePool.cpp c0f7bfdf61 Dropping support for rendering to arbitrary ranges within a 3D texture, since Vulkan doesn't support it 9 vuotta sitten
BsRendererCamera.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 vuotta sitten
BsRendererObject.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 vuotta sitten
BsSamplerOverrides.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 vuotta sitten