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Win32
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95b85ee642
Documentation
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10 anni fa |
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BsBuildDataRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 anni fa |
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BsBuildManager.h
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fb10aa71f2
Project Load/Unload (not tested)
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10 anni fa |
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BsBuiltinEditorResources.h
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56f5d5db86
About box
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10 anni fa |
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BsCmdCloneSO.h
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1c1c6aeba0
Documentation
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10 anni fa |
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BsCmdCreateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdDeleteSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdInputFieldValueChange.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdInstantiateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdRecordSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdReparentSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 anni fa |
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BsCmdUtility.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 anni fa |
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BsCodeEditor.h
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95b85ee642
Documentation
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10 anni fa |
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BsDockManager.h
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05bcc32e89
EditorWindow maximize/restore works
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10 anni fa |
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BsDockManagerLayout.h
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05bcc32e89
EditorWindow maximize/restore works
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10 anni fa |
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BsDockManagerLayoutRTTI.h
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05bcc32e89
EditorWindow maximize/restore works
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10 anni fa |
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BsDropDownWindow.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 anni fa |
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BsDropDownWindowManager.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 anni fa |
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BsEditorApplication.h
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c89c1b6107
Fixed GUITextureField so its value change is properly triggered
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10 anni fa |
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BsEditorCommand.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 anni fa |
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BsEditorPrerequisites.h
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bf16de13f1
Added a GUISliderField and extended normal sliders with a range and step increment
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10 anni fa |
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BsEditorSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsEditorSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsEditorTestSuite.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 anni fa |
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BsEditorUtility.h
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baa64d1449
Documentation
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10 anni fa |
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BsEditorWidget.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 anni fa |
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BsEditorWidgetContainer.h
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05bcc32e89
EditorWindow maximize/restore works
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10 anni fa |
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BsEditorWidgetLayout.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 anni fa |
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BsEditorWidgetLayoutRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 anni fa |
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BsEditorWidgetManager.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 anni fa |
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BsEditorWindow.h
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05bcc32e89
EditorWindow maximize/restore works
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10 anni fa |
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BsEditorWindowBase.h
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 anni fa |
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BsEditorWindowManager.h
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7ff9dee1ec
Documentation
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10 anni fa |
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BsGUIColor.h
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a393b43fc3
Hooked up color picker to the color field
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10 anni fa |
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BsGUIColorField.h
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a393b43fc3
Hooked up color picker to the color field
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10 anni fa |
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BsGUIDockSlider.h
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060f7589a4
Documentation
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10 anni fa |
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BsGUIDropButton.h
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060f7589a4
Documentation
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10 anni fa |
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BsGUIFieldBase.h
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060f7589a4
Documentation
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10 anni fa |
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BsGUIFloatField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIHoverHitBox.h
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 anni fa |
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BsGUIIntField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIListBoxField.h
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e99b926919
Added multi-select list boxes (untested)
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10 anni fa |
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BsGUIMenuBar.h
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6aef09fdde
Added toolbar management code to C#
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10 anni fa |
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BsGUIResourceTreeView.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 anni fa |
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BsGUISceneTreeView.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUISliderField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIStatusBar.h
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fcbefc5c89
Added editor's dirty resource management system
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10 anni fa |
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BsGUITabButton.h
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0ddc6c09b5
Working on new UI
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10 anni fa |
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BsGUITabbedTitleBar.h
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0ddc6c09b5
Working on new UI
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10 anni fa |
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BsGUITextField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIToggleField.h
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ef747c6872
Documentation
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10 anni fa |
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BsGUITreeView.h
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94bd57914c
Changing scene object selection no longer triggers the selection change event twice
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10 anni fa |
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BsGUITreeViewEditBox.h
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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10 anni fa |
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BsGUIVector2Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIVector3Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIVector4Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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BsGUIWindowFrame.h
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f12949f26d
Documentation
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10 anni fa |
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BsGUIWindowFrameWidget.h
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9d54de245b
Fixed a memory corruption issue in GUIManager that happened when a widget was deleted
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10 anni fa |
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BsGizmoManager.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 anni fa |
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BsHandleDrawManager.h
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eea035e168
Documentation
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10 anni fa |
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BsHandleManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 anni fa |
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BsHandleSlider.h
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eea035e168
Documentation
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10 anni fa |
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BsHandleSliderDisc.h
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eea035e168
Documentation
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10 anni fa |
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BsHandleSliderLine.h
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eea035e168
Documentation
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10 anni fa |
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BsHandleSliderManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 anni fa |
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BsHandleSliderPlane.h
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eea035e168
Documentation
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10 anni fa |
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BsMainEditorWindow.h
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fcbefc5c89
Added editor's dirty resource management system
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10 anni fa |
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BsModalWindow.h
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d123f1b676
Documentation
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10 anni fa |
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BsPlatformInfo.h
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 anni fa |
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BsPlatformInfoRTTI.h
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7c655205d8
Added icons to windows platform info
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10 anni fa |
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BsProjectLibrary.h
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f70ad040e9
Various fixes related to GUI array:
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10 anni fa |
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BsProjectLibraryEntries.h
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d123f1b676
Documentation
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10 anni fa |
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BsProjectLibraryEntriesRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 anni fa |
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BsProjectResourceMeta.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 anni fa |
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BsProjectResourceMetaRTTI.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 anni fa |
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BsProjectSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsProjectSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsResourceImporter.h
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1fa051f852
Documentation
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10 anni fa |
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BsSceneCameraController.h
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b64a0482e7
Various Gizmo rendering fixes
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11 anni fa |
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BsSceneEditorWidget.h
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46eb1edb0f
WIP Scene window
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11 anni fa |
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BsSceneGrid.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 anni fa |
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BsScenePicking.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 anni fa |
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BsSceneViewHandler.h
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 anni fa |
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BsSelection.h
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2021c91753
Fixing resource Ping
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10 anni fa |
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BsSelectionRenderer.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 anni fa |
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BsSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 anni fa |
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BsShaderIncludeHandler.h
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ecfe9ff397
Project library dependant resource import (untested)
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10 anni fa |
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BsUndoRedo.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 anni fa |