BearishSun 775b9c4431 Vulkan up and running on the unified shader platform 8 lat temu
..
BasePass.bslinc 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 lat temu
GBufferInput.bslinc 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 lat temu
GBufferOutput.bslinc 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 lat temu
ImageBasedLighting.bslinc d4c19836b5 Initial support for unified shading language across all render APIs 8 lat temu
LightGridCommon.bslinc d4c19836b5 Initial support for unified shading language across all render APIs 8 lat temu
LightingCommon.bslinc d4c19836b5 Initial support for unified shading language across all render APIs 8 lat temu
NormalVertexInput.bslinc 775b9c4431 Vulkan up and running on the unified shader platform 8 lat temu
PPBase.bslinc adfcce25ba All engine shaders now use the cross compiler for GLSL generation 8 lat temu
PPTonemapCommon.bslinc adfcce25ba All engine shaders now use the cross compiler for GLSL generation 8 lat temu
PPWhiteBalance.bslinc adfcce25ba All engine shaders now use the cross compiler for GLSL generation 8 lat temu
PerCameraData.bslinc 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 lat temu
PerObjectData.bslinc 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 lat temu
ReflectionCubemapCommon.bslinc 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 lat temu
ResolveCommon.bslinc 775b9c4431 Vulkan up and running on the unified shader platform 8 lat temu
SHCommon.bslinc 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 lat temu
SkinnedVertexInput.bslinc 775b9c4431 Vulkan up and running on the unified shader platform 8 lat temu
SpriteImage.bslinc adfcce25ba All engine shaders now use the cross compiler for GLSL generation 8 lat temu
Surface.bslinc adfcce25ba All engine shaders now use the cross compiler for GLSL generation 8 lat temu
SurfaceData.bslinc 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 lat temu
VolumeRenderBase.bslinc adfcce25ba All engine shaders now use the cross compiler for GLSL generation 8 lat temu