BearishSun 839ae0f784 Better icons for the console window 10 lat temu
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Win32 a2124e6be1 Default code editor is hooked up at editor startup 10 lat temu
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building 10 lat temu
BsBuiltinEditorResources.cpp 839ae0f784 Better icons for the console window 10 lat temu
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 lat temu
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 lat temu
BsCmdDeleteSO.cpp b5906002ab GUISceneTreeView elements can be deleted 10 lat temu
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 lat temu
BsCmdRecordSO.cpp b5906002ab GUISceneTreeView elements can be deleted 10 lat temu
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 lat temu
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 lat temu
BsCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup 10 lat temu
BsDockManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 lat temu
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works 10 lat temu
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 lat temu
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 lat temu
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 lat temu
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 lat temu
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 lat temu
BsEditorTestSuite.cpp 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle 10 lat temu
BsEditorUtility.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 lat temu
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 lat temu
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 lat temu
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 lat temu
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 lat temu
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works 10 lat temu
BsEditorWindowBase.cpp 97d3129728 Added settings window 10 lat temu
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use 10 lat temu
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field 10 lat temu
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 lat temu
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input 10 lat temu
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 lat temu
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 lat temu
BsGUIFloatField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 lat temu
BsGUIIntField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 lat temu
BsGUIMenuBar.cpp a13e94a825 Added ability to toggle toolbar items on or off 10 lat temu
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements 10 lat temu
BsGUISceneTreeView.cpp bae75227c1 Project library: 10 lat temu
BsGUISliderField.cpp 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 lat temu
BsGUIStatusBar.cpp 839ae0f784 Better icons for the console window 10 lat temu
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 lat temu
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar 10 lat temu
BsGUITextField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIToggleField.cpp edd6cd973e Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size 10 lat temu
BsGUITreeView.cpp e55e173aed Fixed infinite loop when deleting multiple meshes 10 lat temu
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 lat temu
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 lat temu
BsGizmoManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 lat temu
BsHandleDrawManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 lat temu
BsHandleManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 lat temu
BsHandleSlider.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 lat temu
BsHandleSliderDisc.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 lat temu
BsHandleSliderLine.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 lat temu
BsHandleSliderManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 lat temu
BsHandleSliderPlane.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 lat temu
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered 10 lat temu
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 lat temu
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system 10 lat temu
BsProjectLibrary.cpp 78355169a1 Resource handle refactor (part 4) 10 lat temu
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 lat temu
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 lat temu
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 lat temu
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 lat temu
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 lat temu
BsSceneGrid.cpp e78cf10282 Scene grid now renders behind the handles 10 lat temu
BsScenePicking.cpp 197996bed2 Refactored renderer utility methods into their own class 10 lat temu
BsSceneViewHandler.cpp a68f21b818 Additively selecting scene elements now works 10 lat temu
BsSelection.cpp bae75227c1 Project library: 10 lat temu
BsSelectionRenderer.cpp 197996bed2 Refactored renderer utility methods into their own class 10 lat temu
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 lat temu
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 lat temu
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene 10 lat temu