BearishSun 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 lat temu
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BsEditorResourceLoader.cpp bae75227c1 Project library: 10 lat temu
BsEditorScriptLibrary.cpp d3b00942e8 In-editor compilation 10 lat temu
BsEditorScriptManager.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 lat temu
BsGUIGameObjectField.cpp 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 lat temu
BsGUIResourceField.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsGUITextureField.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsMenuItemManager.cpp 770cb6bd2e Assembly refresh: 10 lat temu
BsScriptBrowseDialog.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptBuildManager.cpp 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not 10 lat temu
BsScriptCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup 10 lat temu
BsScriptDragDropManager.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptDropDownWindow.cpp a393b43fc3 Hooked up color picker to the color field 10 lat temu
BsScriptEditorApplication.cpp a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename 10 lat temu
BsScriptEditorBuiltin.cpp 839ae0f784 Better icons for the console window 10 lat temu
BsScriptEditorInput.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 lat temu
BsScriptEditorPlugin.cpp 3209476868 Save project on editor exit 10 lat temu
BsScriptEditorSettings.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptEditorTestSuite.cpp fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 lat temu
BsScriptEditorUtility.cpp 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 lat temu
BsScriptEditorVirtualInput.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 lat temu
BsScriptEditorWindow.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 lat temu
BsScriptFolderMonitor.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 lat temu
BsScriptGUIEnumField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 lat temu
BsScriptGUIFloatField.cpp bce39018bc Fixing GUI confirm events 10 lat temu
BsScriptGUIGameObjectField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptGUIIntField.cpp bce39018bc Fixing GUI confirm events 10 lat temu
BsScriptGUIListBoxField.cpp e99b926919 Added multi-select list boxes (untested) 10 lat temu
BsScriptGUIResourceField.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptGUISceneTreeView.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsScriptGUISliderField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsScriptGUITextField.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptGUITextureField.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptGUIToggleField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptGUIVector2Field.cpp bce39018bc Fixing GUI confirm events 10 lat temu
BsScriptGUIVector3Field.cpp bce39018bc Fixing GUI confirm events 10 lat temu
BsScriptGUIVector4Field.cpp bce39018bc Fixing GUI confirm events 10 lat temu
BsScriptGizmoManager.cpp 1b1895f796 WIP VisualStudio project syncing 10 lat temu
BsScriptGizmos.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 lat temu
BsScriptHandleDrawing.cpp 9260710936 Various tweaks related to handle rendering 11 lat temu
BsScriptHandleManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 lat temu
BsScriptHandleSlider.cpp 0e88d4f0cb Various fixes to multi-select list boxes 10 lat temu
BsScriptHandleSliderDisc.cpp 50e58153be Cutoff plane for rotate handle sliders work 11 lat temu
BsScriptHandleSliderLine.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 lat temu
BsScriptHandleSliderManager.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown 11 lat temu
BsScriptHandleSliderPlane.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 lat temu
BsScriptImportOptions.cpp e3f01f3c80 Font importing supports multiple render styles 10 lat temu
BsScriptInspectorUtility.cpp 153a11a96e Material inspector 10 lat temu
BsScriptModalWindow.cpp 648eefad79 Do not allow editor to be active without a project loaded 10 lat temu
BsScriptOSDropTarget.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptPlatformInfo.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptPrefabUtility.cpp f3b2014804 Added SceneObject inspector fields 10 lat temu
BsScriptProjectLibrary.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptProjectSettings.cpp b5bfb88590 Resource handle refactor complete 10 lat temu
BsScriptSceneViewHandler.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 lat temu
BsScriptSelection.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 lat temu
BsScriptUndoRedo.cpp 145a44e4ca Duplicate in scene window now works 10 lat temu
BsScriptUnitTests.cpp 05bef870f2 Unit test for managed diff passes 10 lat temu
BsToolbarItemManager.cpp f70ad040e9 Various fixes related to GUI array: 10 lat temu