BsMaterialParam.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427
  1. #include "BsMaterialParam.h"
  2. #include "BsVector2I.h"
  3. #include "BsVectorNI.h"
  4. #include "BsMaterialParams.h"
  5. namespace BansheeEngine
  6. {
  7. template<class T>
  8. TMaterialDataParam<T, false>::TMaterialDataParam(const String& name, const SPtr<MaterialParams>& params,
  9. const SPtr<Vector<TGpuDataParam<T, false>>>& gpuParams)
  10. :mParamIndex(0), mArraySize(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  11. {
  12. if(params != nullptr)
  13. {
  14. const MaterialParams::ParamData* data = nullptr;
  15. auto result = params->getParamData(name, MaterialParams::ParamType::Data,
  16. (GpuParamDataType)TGpuDataParamInfo<T>::TypeId, 0, &data);
  17. if (result == MaterialParams::GetParamResult::Success)
  18. {
  19. mMaterialParams = params;
  20. mParamIndex = data->index;
  21. mArraySize = data->arraySize;
  22. }
  23. else
  24. params->reportGetParamError(result, name, 0);
  25. }
  26. }
  27. template<class T>
  28. void TMaterialDataParam<T, false>::set(const T& value, UINT32 arrayIdx)
  29. {
  30. if (mMaterialParams == nullptr)
  31. return;
  32. if(arrayIdx >= mArraySize)
  33. {
  34. LOGWRN("Array index out of range. Provided index was " + toString(arrayIdx) +
  35. " but array length is " + toString(mArraySize));
  36. return;
  37. }
  38. mMaterialParams->setDataParam(mParamIndex, arrayIdx, value);
  39. if (mGPUParams != nullptr)
  40. {
  41. for (auto& param : *mGPUParams)
  42. param.set(value, arrayIdx);
  43. }
  44. }
  45. template<class T>
  46. T TMaterialDataParam<T, false>::get(UINT32 arrayIdx)
  47. {
  48. T output = T();
  49. if (mMaterialParams == nullptr || arrayIdx >= mArraySize)
  50. return output;
  51. mMaterialParams->getDataParam(mParamIndex, arrayIdx, output);
  52. return output;
  53. }
  54. template<class T>
  55. TMaterialDataParam<T, true>::TMaterialDataParam(const SPtr<Vector<TGpuDataParam<T, true>>>& params)
  56. :mParams(params)
  57. { }
  58. template<class T>
  59. void TMaterialDataParam<T, true>::set(const T& value, UINT32 arrayIdx)
  60. {
  61. if (mParams == nullptr)
  62. return;
  63. for (auto& param : *mParams)
  64. param.set(value, arrayIdx);
  65. }
  66. template<class T>
  67. T TMaterialDataParam<T, true>::get(UINT32 arrayIdx)
  68. {
  69. if (mParams == nullptr || mParams->size() == 0)
  70. return T();
  71. return (*mParams)[0].get(arrayIdx); // They should all have the same value
  72. }
  73. TMaterialParamStruct<false>::TMaterialParamStruct(const String& name, const SPtr<MaterialParams>& params,
  74. const SPtr<Vector<TGpuParamStruct<false>>>& gpuParams)
  75. :mParamIndex(0), mArraySize(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  76. {
  77. if (params != nullptr)
  78. {
  79. const MaterialParams::ParamData* data = nullptr;
  80. auto result = params->getParamData(name, MaterialParams::ParamType::Data, GPDT_STRUCT, 0, &data);
  81. if (result == MaterialParams::GetParamResult::Success)
  82. {
  83. mMaterialParams = params;
  84. mParamIndex = data->index;
  85. mArraySize = data->arraySize;
  86. }
  87. else
  88. params->reportGetParamError(result, name, 0);
  89. }
  90. }
  91. void TMaterialParamStruct<false>::set(const void* value, UINT32 sizeBytes, UINT32 arrayIdx)
  92. {
  93. if (mMaterialParams == nullptr)
  94. return;
  95. if (arrayIdx >= mArraySize)
  96. {
  97. LOGWRN("Array index out of range. Provided index was " + toString(arrayIdx) +
  98. " but array length is " + toString(mArraySize));
  99. return;
  100. }
  101. mMaterialParams->setStructData(mParamIndex + arrayIdx, value, sizeBytes);
  102. if (mGPUParams != nullptr)
  103. {
  104. for (auto& param : *mGPUParams)
  105. param.set(value, sizeBytes, arrayIdx);
  106. }
  107. }
  108. void TMaterialParamStruct<false>::get(void* value, UINT32 sizeBytes, UINT32 arrayIdx)
  109. {
  110. if (mMaterialParams == nullptr || arrayIdx >= mArraySize)
  111. return;
  112. mMaterialParams->getStructData(mParamIndex + arrayIdx, value, sizeBytes);
  113. }
  114. UINT32 TMaterialParamStruct<false>::getElementSize() const
  115. {
  116. return mMaterialParams->getStructSize(mParamIndex);
  117. }
  118. TMaterialParamStruct<true>::TMaterialParamStruct(const SPtr<Vector<TGpuParamStruct<true>>>& params)
  119. :mParams(params)
  120. { }
  121. void TMaterialParamStruct<true>::set(const void* value, UINT32 sizeBytes, UINT32 arrayIdx)
  122. {
  123. if (mParams == nullptr)
  124. return;
  125. for (auto& param : *mParams)
  126. param.set(value, sizeBytes, arrayIdx);
  127. }
  128. void TMaterialParamStruct<true>::get(void* value, UINT32 sizeBytes, UINT32 arrayIdx)
  129. {
  130. if (mParams == nullptr || mParams->size() == 0)
  131. {
  132. value = nullptr;
  133. return;
  134. }
  135. return (*mParams)[0].get(value, sizeBytes, arrayIdx); // They should all have the same value
  136. }
  137. UINT32 TMaterialParamStruct<true>::getElementSize() const
  138. {
  139. if (mParams == nullptr || mParams->size() == 0)
  140. return 0;
  141. return (*mParams)[0].getElementSize();
  142. }
  143. TMaterialParamTexture<false>::TMaterialParamTexture(const String& name, const SPtr<MaterialParams>& params,
  144. const SPtr<Vector<TGpuParamTexture<false>>>& gpuParams)
  145. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  146. {
  147. if (params != nullptr)
  148. {
  149. const MaterialParams::ParamData* data = nullptr;
  150. auto result = params->getParamData(name, MaterialParams::ParamType::Texture, GPDT_UNKNOWN, 0, &data);
  151. if (result == MaterialParams::GetParamResult::Success)
  152. {
  153. mMaterialParams = params;
  154. mParamIndex = data->index;
  155. }
  156. else
  157. params->reportGetParamError(result, name, 0);
  158. }
  159. }
  160. void TMaterialParamTexture<false>::set(const HTexture& texture)
  161. {
  162. if (mMaterialParams == nullptr)
  163. return;
  164. // If there is a default value, assign that instead of null
  165. HTexture newValue = texture;
  166. if (newValue == nullptr)
  167. mMaterialParams->getDefaultTexture(mParamIndex, newValue);
  168. mMaterialParams->setTexture(mParamIndex, newValue);
  169. if (mGPUParams != nullptr)
  170. {
  171. for (auto& param : *mGPUParams)
  172. param.set(newValue);
  173. }
  174. }
  175. HTexture TMaterialParamTexture<false>::get()
  176. {
  177. HTexture texture;
  178. if (mMaterialParams == nullptr)
  179. return texture;
  180. mMaterialParams->getTexture(mParamIndex, texture);
  181. return texture;
  182. }
  183. TMaterialParamTexture<true>::TMaterialParamTexture(const SPtr<Vector<TGpuParamTexture<true>>>& params)
  184. :mParams(params)
  185. { }
  186. void TMaterialParamTexture<true>::set(const SPtr<TextureCore>& texture)
  187. {
  188. if (mParams == nullptr)
  189. return;
  190. for (auto& param : *mParams)
  191. param.set(texture);
  192. }
  193. SPtr<TextureCore> TMaterialParamTexture<true>::get()
  194. {
  195. if (mParams == nullptr || mParams->size() == 0)
  196. return SPtr<TextureCore>();
  197. return (*mParams)[0].get(); // They should all have the same value
  198. }
  199. TMaterialParamLoadStoreTexture<false>::TMaterialParamLoadStoreTexture(const String& name, const SPtr<MaterialParams>& params,
  200. const SPtr<Vector<TGpuParamLoadStoreTexture<false>>>& gpuParams)
  201. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  202. {
  203. if (params != nullptr)
  204. {
  205. const MaterialParams::ParamData* data = nullptr;
  206. auto result = params->getParamData(name, MaterialParams::ParamType::Texture, GPDT_UNKNOWN, 0, &data);
  207. if (result == MaterialParams::GetParamResult::Success)
  208. {
  209. mMaterialParams = params;
  210. mParamIndex = data->index;
  211. }
  212. else
  213. params->reportGetParamError(result, name, 0);
  214. }
  215. }
  216. void TMaterialParamLoadStoreTexture<false>::set(const HTexture& texture, const TextureSurface& surface)
  217. {
  218. if (mMaterialParams == nullptr)
  219. return;
  220. mMaterialParams->setLoadStoreTexture(mParamIndex, texture, surface);
  221. if (mGPUParams != nullptr)
  222. {
  223. for (auto& param : *mGPUParams)
  224. param.set(texture, surface);
  225. }
  226. }
  227. HTexture TMaterialParamLoadStoreTexture<false>::get()
  228. {
  229. HTexture texture;
  230. if (mMaterialParams == nullptr)
  231. return texture;
  232. TextureSurface surface;
  233. mMaterialParams->getLoadStoreTexture(mParamIndex, texture, surface);
  234. return texture;
  235. }
  236. TMaterialParamLoadStoreTexture<true>::TMaterialParamLoadStoreTexture(const SPtr<Vector<TGpuParamLoadStoreTexture<true>>>& params)
  237. :mParams(params)
  238. { }
  239. void TMaterialParamLoadStoreTexture<true>::set(const SPtr<TextureCore>& texture, const TextureSurface& surface)
  240. {
  241. if (mParams == nullptr)
  242. return;
  243. for (auto& param : *mParams)
  244. param.set(texture, surface);
  245. }
  246. SPtr<TextureCore> TMaterialParamLoadStoreTexture<true>::get()
  247. {
  248. if (mParams == nullptr || mParams->size() == 0)
  249. return SPtr<TextureCore>();
  250. return (*mParams)[0].get(); // They should all have the same value
  251. }
  252. TMaterialParamSampState<false>::TMaterialParamSampState(const String& name, const SPtr<MaterialParams>& params,
  253. const SPtr<Vector<TGpuParamSampState<false>>>& gpuParams)
  254. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  255. {
  256. if (params != nullptr)
  257. {
  258. const MaterialParams::ParamData* data = nullptr;
  259. auto result = params->getParamData(name, MaterialParams::ParamType::Sampler, GPDT_UNKNOWN, 0, &data);
  260. if (result == MaterialParams::GetParamResult::Success)
  261. {
  262. mMaterialParams = params;
  263. mParamIndex = data->index;
  264. }
  265. else
  266. params->reportGetParamError(result, name, 0);
  267. }
  268. }
  269. void TMaterialParamSampState<false>::set(const SPtr<SamplerState>& sampState)
  270. {
  271. if (mMaterialParams == nullptr)
  272. return;
  273. // If there is a default value, assign that instead of null
  274. SPtr<SamplerState> newValue = sampState;
  275. if (newValue == nullptr)
  276. mMaterialParams->getDefaultSamplerState(mParamIndex, newValue);
  277. mMaterialParams->setSamplerState(mParamIndex, newValue);
  278. if (mGPUParams != nullptr)
  279. {
  280. for (auto& param : *mGPUParams)
  281. param.set(newValue);
  282. }
  283. }
  284. SPtr<SamplerState> TMaterialParamSampState<false>::get()
  285. {
  286. SPtr<SamplerState> samplerState;
  287. if (mMaterialParams == nullptr)
  288. return samplerState;
  289. mMaterialParams->getSamplerState(mParamIndex, samplerState);
  290. return samplerState;
  291. }
  292. TMaterialParamSampState<true>::TMaterialParamSampState(const SPtr<Vector<TGpuParamSampState<true>>>& params)
  293. :mParams(params)
  294. { }
  295. void TMaterialParamSampState<true>::set(const SPtr<SamplerStateCore>& sampState)
  296. {
  297. if (mParams == nullptr)
  298. return;
  299. for (auto& param : *mParams)
  300. param.set(sampState);
  301. }
  302. SPtr<SamplerStateCore> TMaterialParamSampState<true>::get()
  303. {
  304. if (mParams == nullptr || mParams->size() == 0)
  305. return SPtr<SamplerStateCore>();
  306. return (*mParams)[0].get(); // They should all have the same value
  307. }
  308. template class TMaterialDataParam<float, false>;
  309. template class TMaterialDataParam<int, false>;
  310. template class TMaterialDataParam<Color, false>;
  311. template class TMaterialDataParam<Vector2, false>;
  312. template class TMaterialDataParam<Vector3, false>;
  313. template class TMaterialDataParam<Vector4, false>;
  314. template class TMaterialDataParam<Vector2I, false>;
  315. template class TMaterialDataParam<Vector3I, false>;
  316. template class TMaterialDataParam<Vector4I, false>;
  317. template class TMaterialDataParam<Matrix2, false>;
  318. template class TMaterialDataParam<Matrix2x3, false>;
  319. template class TMaterialDataParam<Matrix2x4, false>;
  320. template class TMaterialDataParam<Matrix3, false>;
  321. template class TMaterialDataParam<Matrix3x2, false>;
  322. template class TMaterialDataParam<Matrix3x4, false>;
  323. template class TMaterialDataParam<Matrix4, false>;
  324. template class TMaterialDataParam<Matrix4x2, false>;
  325. template class TMaterialDataParam<Matrix4x3, false>;
  326. template class TMaterialDataParam<float, true>;
  327. template class TMaterialDataParam<int, true>;
  328. template class TMaterialDataParam<Color, true>;
  329. template class TMaterialDataParam<Vector2, true>;
  330. template class TMaterialDataParam<Vector3, true>;
  331. template class TMaterialDataParam<Vector4, true>;
  332. template class TMaterialDataParam<Vector2I, true>;
  333. template class TMaterialDataParam<Vector3I, true>;
  334. template class TMaterialDataParam<Vector4I, true>;
  335. template class TMaterialDataParam<Matrix2, true>;
  336. template class TMaterialDataParam<Matrix2x3, true>;
  337. template class TMaterialDataParam<Matrix2x4, true>;
  338. template class TMaterialDataParam<Matrix3, true>;
  339. template class TMaterialDataParam<Matrix3x2, true>;
  340. template class TMaterialDataParam<Matrix3x4, true>;
  341. template class TMaterialDataParam<Matrix4, true>;
  342. template class TMaterialDataParam<Matrix4x2, true>;
  343. template class TMaterialDataParam<Matrix4x3, true>;
  344. template class TMaterialParamStruct<false>;
  345. template class TMaterialParamStruct<true>;
  346. template class TMaterialParamTexture<false>;
  347. template class TMaterialParamTexture<true>;
  348. template class TMaterialParamLoadStoreTexture<false>;
  349. template class TMaterialParamLoadStoreTexture<true>;
  350. template class TMaterialParamSampState<false>;
  351. template class TMaterialParamSampState<true>;
  352. }