BearishSun 03e9def16b Build: Updated 'bsf' version 6 rokov pred
..
AnimationSplitInfo.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
AnimationWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
AudioClipImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
BuiltinEditorResources.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 rokov pred
CharRange.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
CollisionMeshType.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
CubemapSourceType.editor.generated.cs 03e9def16b Build: Updated 'bsf' version 6 rokov pred
CurveDrawInfo.generated.cs 24244511de Build: Updated 'bsf' version 7 rokov pred
CurveDrawOption.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
EditorIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
EditorSprites.generated.cs 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI 6 rokov pred
EditorToggleIcon.generated.cs c80e1e3905 Feature: Material inspector now accepts sprite textures, color gradients and animation curves 6 rokov pred
FontImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
FontRenderMode.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
GUIColorDistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
GUIColorField.generated.cs 03e9def16b Build: Updated 'bsf' version 6 rokov pred
GUIColorGradient.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
GUIColorGradientField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
GUIColorGradientHDR.generated.cs 03e9def16b Build: Updated 'bsf' version 6 rokov pred
GUIColorGradientHDRField.generated.cs 03e9def16b Build: Updated 'bsf' version 6 rokov pred
GUICurves.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
GUICurvesField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
GUIFloatDistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
GUIGraphTicks.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
GUITextureFieldType.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
GUITickStepType.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 rokov pred
GUITimeline.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 rokov pred
GUIVector2DistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
GUIVector2Field.generated.cs cccd150961 WIP: UndoRedo refactor 6 rokov pred
GUIVector3DistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
GUIVector3Field.generated.cs cccd150961 WIP: UndoRedo refactor 6 rokov pred
GUIVector4Field.generated.cs cccd150961 WIP: UndoRedo refactor 6 rokov pred
GizmoDrawSettings.generated.cs f52fa5793e Feature: Added settings for controlling scene view icons 6 rokov pred
ImportOptions.editor.generated.cs 03e9def16b Build: Updated 'bsf' version 6 rokov pred
ImportedAnimationEvents.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
InspectorWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
LibraryWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
LogMessageIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
MeshImportOptions.editor.generated.cs 03e9def16b Build: Updated 'bsf' version 6 rokov pred
PlayInEditor.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
PlayInEditorState.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 rokov pred
ProjectLibraryIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
ProjectResourceIcons.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
SceneObjectDiffFlags.generated.cs e1d84de9d6 WIP: UndoRedo refactor 6 rokov pred
SceneTreeViewElement.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 rokov pred
SceneTreeViewState.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 rokov pred
SceneViewIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
SceneWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
ScriptCodeImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
SerializedSceneObject.generated.cs 200834da77 Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later 6 rokov pred
ShaderImportOptions.editor.generated.cs 03e9def16b Build: Updated 'bsf' version 6 rokov pred
ShadingLanguageFlag.editor.generated.cs 3025aacd2a Build: Updated 'bsf' version 6 rokov pred
TextureImportOptions.editor.generated.cs 03e9def16b Build: Updated 'bsf' version 6 rokov pred
ToolbarIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 rokov pred
info.xml 03e9def16b Build: Updated 'bsf' version 6 rokov pred