BearishSun 78355169a1 Resource handle refactor (part 4) пре 10 година
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Win32 a2124e6be1 Default code editor is hooked up at editor startup пре 10 година
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building пре 10 година
BsBuiltinEditorResources.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) пре 10 година
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) пре 10 година
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) пре 10 година
BsCmdDeleteSO.cpp b5906002ab GUISceneTreeView elements can be deleted пре 10 година
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: пре 10 година
BsCmdRecordSO.cpp b5906002ab GUISceneTreeView elements can be deleted пре 10 година
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) пре 10 година
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test пре 10 година
BsCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup пре 10 година
BsDockManager.cpp 197996bed2 Refactored renderer utility methods into their own class пре 10 година
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works пре 10 година
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore пре 10 година
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) пре 10 година
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) пре 10 година
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted пре 10 година
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings пре 10 година
BsEditorTestSuite.cpp 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle пре 10 година
BsEditorUtility.cpp 7184765d9d Properly calculate bounds for managed Renderable components пре 10 година
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows пре 10 година
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows пре 10 година
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore пре 11 година
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows пре 10 година
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works пре 10 година
BsEditorWindowBase.cpp 97d3129728 Added settings window пре 10 година
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use пре 10 година
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field пре 10 година
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field пре 10 година
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input пре 10 година
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input пре 10 година
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore пре 10 година
BsGUIFloatField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input пре 10 година
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates пре 10 година
BsGUIIntField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input пре 10 година
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps пре 10 година
BsGUIMenuBar.cpp a13e94a825 Added ability to toggle toolbar items on or off пре 10 година
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements пре 10 година
BsGUISceneTreeView.cpp bae75227c1 Project library: пре 10 година
BsGUISliderField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input пре 10 година
BsGUIStatusBar.cpp 141adbbbbb More work on console пре 10 година
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states пре 10 година
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar пре 10 година
BsGUITextField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input пре 10 година
BsGUIToggleField.cpp edd6cd973e Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size пре 10 година
BsGUITreeView.cpp e55e173aed Fixed infinite loop when deleting multiple meshes пре 10 година
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input пре 10 година
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input пре 10 година
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input пре 10 година
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input пре 10 година
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore пре 10 година
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows пре 10 година
BsGizmoManager.cpp 197996bed2 Refactored renderer utility methods into their own class пре 10 година
BsHandleDrawManager.cpp 197996bed2 Refactored renderer utility methods into their own class пре 10 година
BsHandleManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names пре 10 година
BsHandleSlider.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names пре 10 година
BsHandleSliderDisc.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names пре 10 година
BsHandleSliderLine.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names пре 10 година
BsHandleSliderManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names пре 10 година
BsHandleSliderPlane.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names пре 10 година
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered пре 10 година
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene пре 10 година
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system пре 10 година
BsProjectLibrary.cpp 78355169a1 Resource handle refactor (part 4) пре 10 година
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone пре 10 година
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings пре 10 година
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes пре 11 година
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window пре 11 година
BsSceneGrid.cpp e78cf10282 Scene grid now renders behind the handles пре 10 година
BsScenePicking.cpp 197996bed2 Refactored renderer utility methods into their own class пре 10 година
BsSceneViewHandler.cpp a68f21b818 Additively selecting scene elements now works пре 10 година
BsSelection.cpp bae75227c1 Project library: пре 10 година
BsSelectionRenderer.cpp 197996bed2 Refactored renderer utility methods into their own class пре 10 година
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings пре 10 година
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) пре 10 година
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene пре 10 година