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- using BansheeEngine;
- namespace BansheeEditor
- {
- /// <summary>
- /// Base class for all the built-in handle types.
- /// </summary>
- public abstract class DefaultHandle : Handle
- {
- protected Vector3 position;
- protected Quaternion rotation;
- /// <summary>
- /// World position of the handle.
- /// </summary>
- public Vector3 Position
- {
- get { return position; }
- set { position = value; }
- }
- /// <summary>
- /// World rotation of the handle.
- /// </summary>
- public Quaternion Rotation
- {
- get { return rotation; }
- set { rotation = value; }
- }
- /// <summary>
- /// Checks is the handle currently being interacted with.
- /// </summary>
- /// <returns>True if the handle is being interacted with (i.e. dragged or clicked).</returns>
- internal abstract bool IsDragged();
- }
- }
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