BearishSun b5bfb88590 Resource handle refactor complete il y a 10 ans
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BsEditorResourceLoader.cpp bae75227c1 Project library: il y a 10 ans
BsEditorScriptLibrary.cpp d3b00942e8 In-editor compilation il y a 10 ans
BsEditorScriptManager.cpp 3209476868 Save project on editor exit il y a 10 ans
BsGUIGameObjectField.cpp 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector il y a 10 ans
BsGUIResourceField.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsGUITextureField.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsMenuItemManager.cpp 770cb6bd2e Assembly refresh: il y a 10 ans
BsScriptBrowseDialog.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptBuildManager.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup il y a 10 ans
BsScriptDragDropManager.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptDropDownWindow.cpp a393b43fc3 Hooked up color picker to the color field il y a 10 ans
BsScriptEditorApplication.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptEditorBuiltin.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptEditorPlugin.cpp 3209476868 Save project on editor exit il y a 10 ans
BsScriptEditorSettings.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptEditorTestSuite.cpp fe9db60c5a Added support for managed unit tests and a unit test for managed diff il y a 10 ans
BsScriptEditorUtility.cpp 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always il y a 10 ans
BsScriptEditorWindow.cpp c9a85f77da Added a (working) way to specify default size for editor windows il y a 10 ans
BsScriptFolderMonitor.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field il y a 10 ans
BsScriptGUIEnumField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps il y a 10 ans
BsScriptGUIFloatField.cpp bce39018bc Fixing GUI confirm events il y a 10 ans
BsScriptGUIGameObjectField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk il y a 10 ans
BsScriptGUIIntField.cpp bce39018bc Fixing GUI confirm events il y a 10 ans
BsScriptGUIListBoxField.cpp e99b926919 Added multi-select list boxes (untested) il y a 10 ans
BsScriptGUIResourceField.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptGUISceneTreeView.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input il y a 10 ans
BsScriptGUISliderField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input il y a 10 ans
BsScriptGUITextField.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptGUITextureField.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptGUIToggleField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk il y a 10 ans
BsScriptGUIVector2Field.cpp bce39018bc Fixing GUI confirm events il y a 10 ans
BsScriptGUIVector3Field.cpp bce39018bc Fixing GUI confirm events il y a 10 ans
BsScriptGUIVector4Field.cpp bce39018bc Fixing GUI confirm events il y a 10 ans
BsScriptGizmoManager.cpp 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGizmos.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded il y a 10 ans
BsScriptHandleDrawing.cpp 9260710936 Various tweaks related to handle rendering il y a 11 ans
BsScriptHandleManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases il y a 10 ans
BsScriptHandleSlider.cpp 0e88d4f0cb Various fixes to multi-select list boxes il y a 10 ans
BsScriptHandleSliderDisc.cpp 50e58153be Cutoff plane for rotate handle sliders work il y a 11 ans
BsScriptHandleSliderLine.cpp ad79f66da3 Scene view refactor (moving it to C#) il y a 11 ans
BsScriptHandleSliderManager.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown il y a 11 ans
BsScriptHandleSliderPlane.cpp ad79f66da3 Scene view refactor (moving it to C#) il y a 11 ans
BsScriptImportOptions.cpp e3f01f3c80 Font importing supports multiple render styles il y a 10 ans
BsScriptInspectorUtility.cpp 153a11a96e Material inspector il y a 10 ans
BsScriptModalWindow.cpp 648eefad79 Do not allow editor to be active without a project loaded il y a 10 ans
BsScriptOSDropTarget.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk il y a 10 ans
BsScriptPlatformInfo.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptPrefabUtility.cpp f3b2014804 Added SceneObject inspector fields il y a 10 ans
BsScriptProjectLibrary.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptProjectSettings.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptSceneViewHandler.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names il y a 10 ans
BsScriptSelection.cpp b5bfb88590 Resource handle refactor complete il y a 10 ans
BsScriptUndoRedo.cpp 145a44e4ca Duplicate in scene window now works il y a 10 ans
BsScriptUnitTests.cpp 05bef870f2 Unit test for managed diff passes il y a 10 ans
BsToolbarItemManager.cpp f70ad040e9 Various fixes related to GUI array: il y a 10 ans