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Include
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36139ced8f
OpenGL/Vulkan: Nicer way of checking and dealing with (un)supported pixel formats
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há 9 anos atrás |
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Source
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90d5df0f83
Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs
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há 9 anos atrás |
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CMakeLists.txt
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4badcb185f
Updated CMake files with new dependency paths
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há 9 anos atrás |
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CMakeSources.cmake
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9bfe9675a3
Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two
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há 9 anos atrás |