BearishSun 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 tahun lalu
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Include 457cd2fc42 Tonemapping LUT creation now uses compute shaders since Vulkan doesn't support 3D texture rendering 9 tahun lalu
Source 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 tahun lalu
CMakeLists.txt 4badcb185f Updated CMake files with new dependency paths 9 tahun lalu
CMakeSources.cmake 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame 9 tahun lalu