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Include
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457cd2fc42
Tonemapping LUT creation now uses compute shaders since Vulkan doesn't support 3D texture rendering
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9 tahun lalu |
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Source
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90d5df0f83
Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs
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9 tahun lalu |
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CMakeLists.txt
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4badcb185f
Updated CMake files with new dependency paths
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9 tahun lalu |
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CMakeSources.cmake
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7832d7d165
Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame
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9 tahun lalu |