BearishSun 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
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GUI 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
Math 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
Properties e51cbce52c Started work on scripting %!s(int64=12) %!d(string=hai) anos
AsyncOp.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
Bounds.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
Builtin.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
Camera.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
Color.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
Component.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
ContextMenu.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
Cursor.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
Debug.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
DirectoryEx.cs 7466dd0d2f Documentation %!s(int64=10) %!d(string=hai) anos
DontSerializeField.cs df620543a7 Documentation %!s(int64=10) %!d(string=hai) anos
FileEx.cs df620543a7 Documentation %!s(int64=10) %!d(string=hai) anos
Font.cs df620543a7 Documentation %!s(int64=10) %!d(string=hai) anos
GameObject.cs df620543a7 Documentation %!s(int64=10) %!d(string=hai) anos
HideInInspector.cs df620543a7 Documentation %!s(int64=10) %!d(string=hai) anos
Input.cs df620543a7 Documentation %!s(int64=10) %!d(string=hai) anos
InputConfiguration.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
Light.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
LocString.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
MBansheeEngine.csproj 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names %!s(int64=10) %!d(string=hai) anos
ManagedResource.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
Material.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
Mesh.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
MeshData.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
MissingComponent.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
NativeCamera.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
NativeLight.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
NativeRenderable.cs 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
PathEx.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
PixelData.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
PixelUtility.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
PlainText.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
Prefab.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
ProfilerOverlay.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
ProfilerOverlayInternal.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
Program.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
RenderTarget.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
RenderTexture.cs 9c07b1508e Documentation %!s(int64=10) %!d(string=hai) anos
RenderTexture2D.cs 9c07b1508e Documentation %!s(int64=10) %!d(string=hai) anos
Renderable.cs 1f31bf9385 Documentation %!s(int64=10) %!d(string=hai) anos
Resource.cs 9c07b1508e Documentation %!s(int64=10) %!d(string=hai) anos
Resources.cs 9c07b1508e Documentation %!s(int64=10) %!d(string=hai) anos
Scene.cs 9c07b1508e Documentation %!s(int64=10) %!d(string=hai) anos
SceneObject.cs d4f4151761 Documentation %!s(int64=10) %!d(string=hai) anos
ScriptCode.cs d4f4151761 Documentation %!s(int64=10) %!d(string=hai) anos
ScriptObject.cs d4f4151761 Documentation %!s(int64=10) %!d(string=hai) anos
SerializableArray.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
SerializableDictionary.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
SerializableField.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
SerializableList.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
SerializableObject.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
SerializableProperty.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
SerializeField.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
SerializeObject.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
Shader.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
ShortcutKey.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
Sphere.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
SpriteTexture.cs 91148fd66b Documentation %!s(int64=10) %!d(string=hai) anos
StringTable.cs 2b6bfc1cd7 Neater ResourceManagerCode %!s(int64=10) %!d(string=hai) anos
StringTables.cs d293414daf Support for multiple StringTables %!s(int64=10) %!d(string=hai) anos
Texture.cs ac7355e56c WIP C# ProjectLibrary %!s(int64=11) %!d(string=hai) anos
Texture2D.cs f4e58bdc79 WIP ColorPicker %!s(int64=11) %!d(string=hai) anos
Texture3D.cs e29349d061 Added C# Texture3D and TextureCube %!s(int64=11) %!d(string=hai) anos
TextureCube.cs e29349d061 Added C# Texture3D and TextureCube %!s(int64=11) %!d(string=hai) anos
Time.cs ddef406ac9 C# profiler overlay %!s(int64=10) %!d(string=hai) anos
VirtualInput.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) %!s(int64=11) %!d(string=hai) anos