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BearishSun 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 жил өмнө
..
Win32 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsAnimation.h 508ce0444b More work on user manuals 8 жил өмнө
BsAnimationClip.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAnimationClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAnimationCurve.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAnimationCurveRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAnimationManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAnimationUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudio.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioClip.h d0e98c524b Added support for compression when saving resources 8 жил өмнө
BsAudioClipImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 жил өмнө
BsAudioClipImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsAudioSource.h ed349dbc99 More work on user manuals 9 жил өмнө
BsAudioUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsBlendState.h c1e8500a49 More work on developer manuals 8 жил өмнө
BsBlendStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCAnimation.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsCAnimationRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsCAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCAudioListenerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCAudioSourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCBone.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsCBoneRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsCBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCBoxColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCCamera.h a4c6d018cb Added reflection cubemap filtering for skybox 8 жил өмнө
BsCCameraRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCCapsuleColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCCharacterControllerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCD6JointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCDistanceJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCFixedJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCHingeJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCJoint.h e51517f40e More work on user manuals 9 жил өмнө
BsCJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCLight.h 4c6e4a10af More work on shadow map rendering 8 жил өмнө
BsCLightRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsCMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCMeshColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCPlaneColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCReflectionProbe.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 жил өмнө
BsCReflectionProbeRTTI.h f04992fbd4 Added skeleton code for reflection probes 8 жил өмнө
BsCRenderable.h 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 жил өмнө
BsCRenderableRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsCRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCRigidbodyRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCSkybox.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 жил өмнө
BsCSkyboxRTTI.h 3e10138c98 Added a skybox component 8 жил өмнө
BsCSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCSliderJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCSphereColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCSphericalJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCamera.h 4c6e4a10af More work on shadow map rendering 8 жил өмнө
BsCameraRTTI.h a4c6d018cb Added reflection cubemap filtering for skybox 8 жил өмнө
BsCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCommandBuffer.h f171405be5 RenderAPICore -> ct::RenderAPI 9 жил өмнө
BsCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsCommandQueue.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCommonTypes.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 жил өмнө
BsComponent.h bb6b9d1185 Fixing clang compilation errors 8 жил өмнө
BsComponentRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsCoreApplication.h a4a8a242bb Added a new low-level rendering example project 9 жил өмнө
BsCoreObject.h 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 жил өмнө
BsCoreObjectCore.h 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 жил өмнө
BsCoreObjectManager.h 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 жил өмнө
BsCorePrerequisites.h b905718c34 Skybox related fixes 8 жил өмнө
BsCoreThread.h 84eb9fc38b Laid much of the foundation for shadow map depth rendering 8 жил өмнө
BsCoreThreadQueue.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 жил өмнө
BsCurveCache.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsDeferredCallManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsDepthStencilState.h c1e8500a49 More work on developer manuals 8 жил өмнө
BsDepthStencilStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsDistanceJoint.h e51517f40e More work on user manuals 9 жил өмнө
BsEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsFCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 жил өмнө
BsFont.h edc5726aac More work on user manuals 9 жил өмнө
BsFontDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFontImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 жил өмнө
BsFontImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFontManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsFontRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGameObject.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 жил өмнө
BsGameObjectHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGameObjectHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGameObjectManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGameObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGpuBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuParam.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 жил өмнө
BsGpuParamBlockBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuParamDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGpuParams.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 жил өмнө
BsGpuParamsSet.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuPipelineParamInfo.h c41585f7af Vulkan: Fixing a few issues related to binding sampled buffers and non-sampled buffers in the same shader 9 жил өмнө
BsGpuPipelineState.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuProgram.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuProgramManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsGpuProgramRTTI.h bb6b9d1185 Fixing clang compilation errors 8 жил өмнө
BsGpuResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsGpuResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsHString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsHardwareBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 жил өмнө
BsHardwareBufferManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsHingeJoint.h e51517f40e More work on user manuals 9 жил өмнө
BsIResourceListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsIconUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsIndexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsInput.h 05e0207f0f More work on user manuals 9 жил өмнө
BsInputFwd.h ef59933827 More work on user manuals 9 жил өмнө
BsJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsLight.h 4c6e4a10af More work on shadow map rendering 8 жил өмнө
BsLightRTTI.h 4c6e4a10af More work on shadow map rendering 8 жил өмнө
BsMaterial.h d4e397920d AsyncOp & Texture are now auto-generated 8 жил өмнө
BsMaterialManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMaterialParam.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 жил өмнө
BsMaterialParams.h cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 жил өмнө
BsMaterialParamsRTTI.h 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 жил өмнө
BsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMesh.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsMeshBase.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsMeshBaseRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMeshData.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsMeshDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMeshHeap.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsMeshImportOptions.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 жил өмнө
BsMeshImportOptionsRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 жил өмнө
BsMeshManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMeshRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 жил өмнө
BsMeshUtility.h d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 жил өмнө
BsMorphShapes.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMorphShapesRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsOSInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsOcclusionQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsParamBlocks.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsPass.h 0e8f4b8b57 More work on the documentation 8 жил өмнө
BsPassRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPhysics.h bb6b9d1185 Fixing clang compilation errors 8 жил өмнө
BsPhysicsCommon.h 39627c97f2 More work on user manuals 9 жил өмнө
BsPhysicsManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPhysicsMaterial.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPhysicsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPhysicsMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPhysicsMeshRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPixelData.h d4e397920d AsyncOp & Texture are now auto-generated 8 жил өмнө
BsPixelDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPixelUtil.h ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 жил өмнө
BsPixelVolume.h 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 8 жил өмнө
BsPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPlatform.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsPostProcessSettings.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPostProcessSettingsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPrefab.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPrefabDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPrefabDiffRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPrefabRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsPrefabUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsProfilerCPU.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 жил өмнө
BsProfilerGPU.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsProfilingManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsRasterizerState.h c1e8500a49 More work on developer manuals 8 жил өмнө
BsRasterizerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsRawInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsReflectionProbe.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 жил өмнө
BsReflectionProbeRTTI.h befd1b159e Added shader code for parallax corrected reflection cubemap sampling 8 жил өмнө
BsRenderAPI.h 8531a656fd Bulk of code for deferred rendering MSAA 8 жил өмнө
BsRenderAPICapabilities.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 жил өмнө
BsRenderAPIFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsRenderAPIManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsRenderStateManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsRenderStats.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsRenderTarget.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsRenderTexture.h e3472f8f9b OpenGL: Rendering to sRGB texture now properly de-linearizes written values 9 жил өмнө
BsRenderWindow.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsRenderWindowManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsRenderable.h 4c6e4a10af More work on shadow map rendering 8 жил өмнө
BsRenderableRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsRenderer.h 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 жил өмнө
BsRendererExtension.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsRendererFactory.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsRendererManager.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 жил өмнө
BsRendererMeshData.h d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 жил өмнө
BsResource.h d0e98c524b Added support for compression when saving resources 8 жил өмнө
BsResourceHandle.h d4e397920d AsyncOp & Texture are now auto-generated 8 жил өмнө
BsResourceHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceListenerManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceManifest.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceManifestRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceMetaData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceMetaDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsResources.h d0e98c524b Added support for compression when saving resources 8 жил өмнө
BsRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSamplerState.h d516e39cc3 More tweaks to cubemap importance sampling 8 жил өмнө
BsSamplerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSavedResourceData.h d0e98c524b Added support for compression when saving resources 8 жил өмнө
BsSavedResourceDataRTTI.h d0e98c524b Added support for compression when saving resources 8 жил өмнө
BsSceneManager.h f04992fbd4 Added skeleton code for reflection probes 8 жил өмнө
BsSceneObject.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 жил өмнө
BsSceneObjectRTTI.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 жил өмнө
BsShader.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsShaderDefines.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderInclude.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderIncludeImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderIncludeRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsShaderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSkeleton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSkeletonMask.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSkeletonRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSkybox.h abf3c6d06f Added a property to modify brightness of the image-based sky light 8 жил өмнө
BsSkyboxRTTI.h abf3c6d06f Added a property to modify brightness of the image-based sky light 8 жил өмнө
BsSliderJoint.h e51517f40e More work on user manuals 9 жил өмнө
BsSpecificImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSphericalJoint.h e51517f40e More work on user manuals 9 жил өмнө
BsStringTable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsStringTableManager.h 39627c97f2 More work on user manuals 9 жил өмнө
BsStringTableRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSubMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsTechnique.h 2b24d071f0 More renames of core thread objects 9 жил өмнө
BsTechniqueRTTI.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 жил өмнө
BsTextData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsTexture.h 8ffa542fb5 Texture copy operations no longer occurr on the transfer queue, but instead on the user-provided command buffer, in order to avoid user needing to worry about submitting previous rendering operations manually 8 жил өмнө
BsTextureImportOptions.h 602fa39878 Dropping support for reflection filtering on import 8 жил өмнө
BsTextureImportOptionsRTTI.h 602fa39878 Dropping support for reflection filtering on import 8 жил өмнө
BsTextureManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsTextureRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 жил өмнө
BsTextureView.h dee5d3b4a2 DirectX 11: Fixing texture leak due to circular dependencies 9 жил өмнө
BsTimerQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 жил өмнө
BsTransientMesh.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsUUID.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsUtility.h 65b502721c Added an utility for searching all components of a certain type in the scene object tree 8 жил өмнө
BsVertexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsVertexData.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsVertexDataDesc.h d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 жил өмнө
BsVertexDataDescRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVertexDeclaration.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsVertexDeclarationRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsVideoModeInfo.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsViewport.h 56ed650df4 Final set of refactors to rename core thread objects 9 жил өмнө
BsViewportRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө