BearishSun a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better il y a 6 ans
..
AnimationSplitInfo.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
AnimationWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
AudioClipImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
BuiltinEditorResources.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method il y a 6 ans
CharRange.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
CollisionMeshType.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
CubemapSourceType.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
CurveDrawInfo.generated.cs 24244511de Build: Updated 'bsf' version il y a 6 ans
CurveDrawOption.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
EditorIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
EditorSprites.generated.cs 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI il y a 6 ans
EditorToggleIcon.generated.cs c80e1e3905 Feature: Material inspector now accepts sprite textures, color gradients and animation curves il y a 6 ans
FontImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
FontRenderMode.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
GUIColorDistributionField.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
GUIColorGradient.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
GUIColorGradientField.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
GUICurves.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method il y a 6 ans
GUICurvesField.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method il y a 6 ans
GUIFloatDistributionField.generated.cs a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better il y a 6 ans
GUIGraphTicks.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
GUITextureFieldType.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
GUITickStepType.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method il y a 6 ans
GUITimeline.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method il y a 6 ans
GUIVector2DistributionField.generated.cs a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better il y a 6 ans
GUIVector2Field.generated.cs cccd150961 WIP: UndoRedo refactor il y a 6 ans
GUIVector3DistributionField.generated.cs a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better il y a 6 ans
GUIVector3Field.generated.cs cccd150961 WIP: UndoRedo refactor il y a 6 ans
GUIVector4Field.generated.cs cccd150961 WIP: UndoRedo refactor il y a 6 ans
ImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
ImportedAnimationEvents.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
InspectorWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
LibraryWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
LogMessageIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
MeshImportOptions.editor.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method il y a 6 ans
ProjectLibraryIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
ProjectResourceIcons.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
SceneObjectDiffFlags.generated.cs e1d84de9d6 WIP: UndoRedo refactor il y a 6 ans
SceneTreeViewElement.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view il y a 6 ans
SceneTreeViewState.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view il y a 6 ans
SceneViewIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
SceneWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
ScriptCodeImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
SerializedSceneObject.generated.cs 200834da77 Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later il y a 6 ans
ShaderImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
ShadingLanguageFlag.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
TextureImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
ToolbarIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace il y a 6 ans
info.xml a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better il y a 6 ans