#3d #game-engine #engine #gamedev

Marko Pintera 96900c0d9f Some deleted files I forgot to check in 12 anni fa
BansheeEngine cb10df23fe Getting render target bindings to work so it shows up in GUI 12 anni fa
BansheeForwardRenderer b19b034abb Added DebugRelease build 12 anni fa
BansheeOctreeSM b19b034abb Added DebugRelease build 12 anni fa
CamelotClient 96900c0d9f Some deleted files I forgot to check in 12 anni fa
CamelotCore cb10df23fe Getting render target bindings to work so it shows up in GUI 12 anni fa
CamelotD3D11RenderSystem cb10df23fe Getting render target bindings to work so it shows up in GUI 12 anni fa
CamelotD3D9Renderer cb10df23fe Getting render target bindings to work so it shows up in GUI 12 anni fa
CamelotEditor b19b034abb Added DebugRelease build 12 anni fa
CamelotFBXImporter b19b034abb Added DebugRelease build 12 anni fa
CamelotFontImporter b19b034abb Added DebugRelease build 12 anni fa
CamelotFreeImgImporter b19b034abb Added DebugRelease build 12 anni fa
CamelotGLRenderer cb10df23fe Getting render target bindings to work so it shows up in GUI 12 anni fa
CamelotOISInput b19b034abb Added DebugRelease build 12 anni fa
CamelotUtility b19b034abb Added DebugRelease build 12 anni fa
BansheeEngine.sln 4eefb96dec First step of refactoring EditorWindow into separate widget, widget container and window classes (PART 1) 12 anni fa
CSharpWrap.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 anni fa
Dependencies.txt b19b034abb Added DebugRelease build 12 anni fa
EditorWindowDock.txt 96900c0d9f Some deleted files I forgot to check in 12 anni fa
Notes.txt c477bb4e76 Working scroll view (only vertical) 12 anni fa
TODO.txt 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) 12 anni fa
TODODoc.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 anni fa
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 anni fa
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 anni fa