BsScriptRenderTexture.h 437 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptRenderTarget.h"
  4. namespace BansheeEngine
  5. {
  6. /**
  7. * @brief Interop class between C++ & CLR for RenderTexture.
  8. */
  9. class BS_SCR_BE_EXPORT ScriptRenderTexture : public ScriptObject <ScriptRenderTexture, ScriptRenderTargetBase>
  10. {
  11. public:
  12. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "RenderTexture")
  13. private:
  14. ScriptRenderTexture(MonoObject* instance);
  15. };
  16. }