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BsEngineScriptLibrary.h
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c369197bb8
Fixed an issue where event connections weren being properly released in some cases
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пре 10 година |
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BsGameResourceManager.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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пре 10 година |
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BsManagedComponent.h
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b492b132a2
Added a way to specify application taskbar icon
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пре 10 година |
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BsManagedComponentRTTI.h
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4e1e58c98b
Saving/Loading scene now properly restore managed object values
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пре 10 година |
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BsManagedDiff.h
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9a0e9b0b78
Linked native and managed diff
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пре 10 година |
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BsManagedResource.h
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eb562f23fc
Documentation
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пре 10 година |
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BsManagedResourceManager.h
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c369197bb8
Fixed an issue where event connections weren being properly released in some cases
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пре 10 година |
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BsManagedResourceMetaData.h
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598f1785c6
Documentation
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пре 10 година |
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BsManagedResourceMetaDataRTTI.h
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2c35a0c825
Removed all the unused allocators
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пре 10 година |
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BsManagedResourceRTTI.h
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eb562f23fc
Documentation
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пре 10 година |
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BsManagedSerializableArray.h
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a9b0455b1c
Documentation
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пре 10 година |
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BsManagedSerializableArrayRTTI.h
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6e07e7bd02
Refactored managed serialization so objects can be in serialized format without a backing managed instance
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пре 10 година |
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BsManagedSerializableDictionary.h
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4527457d2f
Documentation
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пре 10 година |
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BsManagedSerializableDictionaryRTTI.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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пре 10 година |
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BsManagedSerializableDiff.h
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145a44e4ca
Duplicate in scene window now works
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пре 10 година |
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BsManagedSerializableDiffRTTI.h
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2c35a0c825
Removed all the unused allocators
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пре 10 година |
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BsManagedSerializableField.h
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bb3af44595
Added a generic way to create new instance of serializable objects
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пре 10 година |
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BsManagedSerializableFieldRTTI.h
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c46c7f741a
Finding resource dependencies will now properly consider resource handles that aren't loaded yet
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пре 10 година |
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BsManagedSerializableList.h
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4527457d2f
Documentation
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пре 10 година |
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BsManagedSerializableListRTTI.h
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6e07e7bd02
Refactored managed serialization so objects can be in serialized format without a backing managed instance
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пре 10 година |
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BsManagedSerializableObject.h
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809719519c
Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated
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пре 10 година |
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BsManagedSerializableObjectInfo.h
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d3b00942e8
In-editor compilation
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пре 10 година |
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BsManagedSerializableObjectInfoRTTI.h
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8042c0b9e3
Don't record an empty managed serializable diff if no changes are detected
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пре 10 година |
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BsManagedSerializableObjectRTTI.h
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9a0e9b0b78
Linked native and managed diff
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пре 10 година |
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BsPlayInEditorManager.h
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4dd0fa76ed
Added run in editor manager & attribute so user can pick which components run during play mode and which run always
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пре 10 година |
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BsScriptAssemblyManager.h
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a92c1b167f
Added GUIDictionaryField (WIP)
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пре 10 година |
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BsScriptAsyncOp.h
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598f1785c6
Documentation
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пре 10 година |
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BsScriptBoneWeight.h
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598f1785c6
Documentation
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пре 10 година |
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BsScriptBuiltin.h
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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пре 10 година |
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BsScriptCamera.h
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fcb7247e94
Added "main" attribute to camera
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пре 10 година |
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BsScriptColor.h
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598f1785c6
Documentation
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пре 10 година |
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BsScriptComponent.h
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778de71b66
Reverting game object finalizer fix as another solution is needed
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пре 10 година |
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BsScriptContextMenu.h
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598f1785c6
Documentation
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пре 10 година |
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BsScriptCursor.h
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598f1785c6
Documentation
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пре 10 година |
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BsScriptDebug.h
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bd06130f5d
Console window now displays entries that were added to the log before the window was opened
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пре 10 година |
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BsScriptEnginePrerequisites.h
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770cb6bd2e
Assembly refresh:
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пре 10 година |
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BsScriptFont.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptFontBitmap.h
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098f8865e1
Font C# interface
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пре 10 година |
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BsScriptGUIButton.h
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9565409788
Documentation
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пре 10 година |
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BsScriptGUIContent.h
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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пре 10 година |
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BsScriptGUIContentImages.h
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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пре 10 година |
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BsScriptGUIElement.h
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f65d75410c
More work on the console window (finished for now)
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пре 10 година |
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BsScriptGUIElementStateStyle.h
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bb3af44595
Added a generic way to create new instance of serializable objects
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пре 10 година |
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BsScriptGUIElementStyle.h
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bb3af44595
Added a generic way to create new instance of serializable objects
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пре 10 година |
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BsScriptGUIFixedSpace.h
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9565409788
Documentation
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пре 10 година |
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BsScriptGUIFlexibleSpace.h
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9565409788
Documentation
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пре 10 година |
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BsScriptGUIInputBox.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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пре 10 година |
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BsScriptGUILabel.h
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e3d3e734a2
Documentation
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пре 10 година |
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BsScriptGUILayout.h
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770cb6bd2e
Assembly refresh:
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пре 10 година |
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BsScriptGUILayoutUtility.h
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e3d3e734a2
Documentation
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пре 10 година |
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BsScriptGUIListBox.h
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e99b926919
Added multi-select list boxes (untested)
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пре 10 година |
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BsScriptGUIProgressBar.h
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e3d3e734a2
Documentation
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пре 10 година |
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BsScriptGUIRenderTexture.h
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e3d3e734a2
Documentation
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пре 10 година |
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BsScriptGUIScrollArea.h
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770cb6bd2e
Assembly refresh:
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пре 10 година |
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BsScriptGUISkin.h
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dba1e7bfba
Multiple assembly reload works
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пре 10 година |
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BsScriptGUISlider.h
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bf16de13f1
Added a GUISliderField and extended normal sliders with a range and step increment
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пре 10 година |
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BsScriptGUITexture.h
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e3d3e734a2
Documentation
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пре 10 година |
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BsScriptGUIToggle.h
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200ca8179a
WIP project window
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пре 10 година |
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BsScriptGUIToggleGroup.h
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8cc7fecd61
Saving a scene properly re-loads the scene
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пре 10 година |
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BsScriptGameObject.h
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778de71b66
Reverting game object finalizer fix as another solution is needed
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пре 10 година |
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BsScriptGameObjectManager.h
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b492b132a2
Added a way to specify application taskbar icon
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пре 10 година |
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BsScriptHString.h
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fedd162d57
Various bug fixes relating to new project loading system:
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пре 10 година |
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BsScriptInput.h
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8dbbf30c09
Documentation
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пре 10 година |
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BsScriptInputConfiguration.h
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8dbbf30c09
Documentation
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пре 10 година |
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BsScriptLight.h
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0ddc6c09b5
Working on new UI
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пре 10 година |
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BsScriptLogEntry.h
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bd06130f5d
Console window now displays entries that were added to the log before the window was opened
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пре 10 година |
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BsScriptManagedResource.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptMaterial.h
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dba1e7bfba
Multiple assembly reload works
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пре 10 година |
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BsScriptMesh.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptMeshData.h
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a2831fc54b
Documentation
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пре 10 година |
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BsScriptObject.h
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778de71b66
Reverting game object finalizer fix as another solution is needed
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пре 10 година |
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BsScriptObjectImpl.h
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a2831fc54b
Documentation
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пре 10 година |
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BsScriptObjectManager.h
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e1eaa8bfe2
Modified managed assembly loading so it's possible to reload it on project reload
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пре 10 година |
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BsScriptPixelData.h
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a2831fc54b
Documentation
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пре 10 година |
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BsScriptPixelUtility.h
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a2831fc54b
Documentation
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пре 10 година |
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BsScriptPlainText.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptPrefab.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptProfilerOverlayInternal.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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пре 10 година |
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BsScriptRenderTarget.h
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a2831fc54b
Documentation
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пре 10 година |
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BsScriptRenderTexture.h
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a2831fc54b
Documentation
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пре 10 година |
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BsScriptRenderTexture2D.h
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a2831fc54b
Documentation
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пре 10 година |
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BsScriptRenderable.h
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4511ec8735
Renderable inspector (not tested)
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пре 10 година |
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BsScriptResource.h
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d3b00942e8
In-editor compilation
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пре 10 година |
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BsScriptResourceManager.h
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5387d9c3d8
Script resources now keep a reference to their managed instance until they're unloaded
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пре 10 година |
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BsScriptResources.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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пре 10 година |
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BsScriptScene.h
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fcb7247e94
Added "main" attribute to camera
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пре 10 година |
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BsScriptSceneObject.h
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059d757ac5
Added a way to find scene objects by name
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пре 10 година |
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BsScriptScriptCode.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptSerializableArray.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptSerializableDictionary.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptSerializableField.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptSerializableList.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptSerializableObject.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptSerializableProperty.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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пре 10 година |
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BsScriptSerializableUtility.h
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bb3af44595
Added a generic way to create new instance of serializable objects
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пре 10 година |
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BsScriptShader.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptShaderInclude.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptSpriteTexture.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptStringTable.h
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dba1e7bfba
Multiple assembly reload works
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пре 10 година |
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BsScriptStringTableManager.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptTexture.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptTexture2D.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptTexture3D.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptTextureCube.h
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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пре 10 година |
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BsScriptTime.h
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e92ee3b052
IsPlaying/IsPaused/FrameStep interface exposed to API
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пре 10 година |
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BsScriptVector.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptVector2I.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptVirtualButton.h
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6d0bba2023
Documentation
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пре 10 година |
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BsScriptVirtualInput.h
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6d0bba2023
Documentation
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пре 10 година |