#3d #game-engine #engine #gamedev

Marko Pintera 9938d21273 Disabled linear filtering 12 years ago
BansheeEngine 9938d21273 Disabled linear filtering 12 years ago
BansheeForwardRenderer 8f95f0a87d More allocation porting 12 years ago
BansheeOctreeSM 8f95f0a87d More allocation porting 12 years ago
CamelotClient 9938d21273 Disabled linear filtering 12 years ago
CamelotCore 26f9639c60 Added a GUITexture class with support for tileable textures 12 years ago
CamelotD3D11RenderSystem df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotD3D9Renderer df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotEditor 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
CamelotFBXImporter df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotFontImporter df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotFreeImgImporter df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotGLRenderer df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotOISInput df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotUtility d66d2016cd Added a std::queue with custom allocator 12 years ago
BansheeEngine.sln 470c1c979b PixelData inherits from GpuResourceData 13 years ago
Dependencies.txt 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
Notes.txt 26f9639c60 Added a GUITexture class with support for tileable textures 12 years ago
TODO.txt c5f46545e8 A bunch more code ported to new alloc system 12 years ago
TODODoc.txt 301aec0d46 Made more GUIElement methods internal 12 years ago
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago