BearishSun fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 anni fa
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BsScriptGUIColorField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptGUIColorField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUIEnumField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptGUIEnumField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUIFloatField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptGUIFloatField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUIGameObjectField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptGUIGameObjectField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUIIntField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptGUIIntField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUIListBoxField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptGUIListBoxField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUIResourceField.cpp 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture 7 anni fa
BsScriptGUIResourceField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUISceneTreeView.cpp ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 anni fa
BsScriptGUISceneTreeView.h ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 anni fa
BsScriptGUISliderField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptGUISliderField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUITextField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptGUITextField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUITextureField.cpp c45cd7247f Build: Updated 'bsf' version 6 anni fa
BsScriptGUITextureField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGUIToggleField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptGUIToggleField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa