BearishSun 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 lat temu
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BsD3D11BlendState.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11CommandBuffer.h a872e35e8f Adding command buffer support to DX11 9 lat temu
BsD3D11CommandBufferManager.h a872e35e8f Adding command buffer support to DX11 9 lat temu
BsD3D11DepthStencilState.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11Device.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11Driver.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsD3D11DriverList.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11EventQuery.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11GpuBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 lat temu
BsD3D11GpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 lat temu
BsD3D11GpuParamBlockBuffer.h cdaaa8e6da More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11GpuProgram.h fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 lat temu
BsD3D11HLSLParamParser.h 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better 9 lat temu
BsD3D11HLSLProgramFactory.h cdaaa8e6da More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11HardwareBuffer.h 12cb86711c Updating docs to reflect the render API changes 9 lat temu
BsD3D11HardwareBufferManager.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 lat temu
BsD3D11IndexBuffer.h 12cb86711c Updating docs to reflect the render API changes 9 lat temu
BsD3D11InputLayoutManager.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11Mappings.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 lat temu
BsD3D11OcclusionQuery.h cdaaa8e6da More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11Prerequisites.h f574633f78 DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan. 9 lat temu
BsD3D11QueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsD3D11RasterizerState.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11RenderAPI.h 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 lat temu
BsD3D11RenderAPIFactory.h 855b052658 More fixes in order to get everything to compile with Clang 10 lat temu
BsD3D11RenderStateManager.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11RenderTexture.h 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 lat temu
BsD3D11RenderUtility.h cdaaa8e6da More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11RenderWindow.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsD3D11RenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsD3D11SamplerState.h b4dfcb8780 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11Texture.h aa06514ff9 Added support for texture arrays 9 lat temu
BsD3D11TextureManager.h 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 lat temu
BsD3D11TextureView.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11TimerQuery.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu
BsD3D11VertexBuffer.h 12cb86711c Updating docs to reflect the render API changes 9 lat temu
BsD3D11VideoModeInfo.h d7c0097d20 More work on improving documentation for Doxygen generation 10 lat temu