BearishSun 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes 10 лет назад
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Win32 2ef50fe6ee VS2015 available as external code editor 10 лет назад
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building 10 лет назад
BsBuiltinEditorResources.cpp 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 лет назад
BsCmdBreakPrefab.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 лет назад
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 лет назад
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 лет назад
BsCmdDeleteSO.cpp 1c17be6581 Moved everything to VS 2015 10 лет назад
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 лет назад
BsCmdRecordSO.cpp 62f5104652 Undo/redo command for breaking prefabs added 10 лет назад
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 лет назад
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 лет назад
BsCodeEditor.cpp dab2b32982 Scene view frame object functionality 10 лет назад
BsDockManager.cpp 260f25eb34 Dock overlay properly renders once again 10 лет назад
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works 10 лет назад
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 лет назад
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 лет назад
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 лет назад
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 лет назад
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 лет назад
BsEditorTestSuite.cpp 9a7c493976 RecordSO command now properly records a single object instead of the entire hierarchy 10 лет назад
BsEditorUtility.cpp c580127a4b Scene axes handle WIP 10 лет назад
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 лет назад
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 лет назад
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 лет назад
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 лет назад
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works 10 лет назад
BsEditorWindowBase.cpp 36d1080271 Delay compilation until editor window is in focus 10 лет назад
BsEditorWindowManager.cpp 36d1080271 Delay compilation until editor window is in focus 10 лет назад
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field 10 лет назад
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 лет назад
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input 10 лет назад
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 лет назад
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 лет назад
BsGUIFloatField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 лет назад
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 лет назад
BsGUIIntField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 лет назад
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 лет назад
BsGUIMenuBar.cpp a13e94a825 Added ability to toggle toolbar items on or off 10 лет назад
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements 10 лет назад
BsGUISceneTreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 лет назад
BsGUISliderField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 лет назад
BsGUIStatusBar.cpp dd61a6d788 Update status bar when debug log contents are removed 10 лет назад
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 лет назад
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar 10 лет назад
BsGUITextField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 лет назад
BsGUIToggleField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 лет назад
BsGUITreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 лет назад
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 лет назад
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 лет назад
BsGizmoManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 лет назад
BsHandleDrawManager.cpp 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 лет назад
BsHandleManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 лет назад
BsHandleSlider.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 лет назад
BsHandleSliderDisc.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 лет назад
BsHandleSliderLine.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 лет назад
BsHandleSliderManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 лет назад
BsHandleSliderPlane.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 лет назад
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered 10 лет назад
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 лет назад
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system 10 лет назад
BsProjectLibrary.cpp 8d5d71a0f0 Fixes to resources import 10 лет назад
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 лет назад
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 лет назад
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 лет назад
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 лет назад
BsSceneGrid.cpp e78cf10282 Scene grid now renders behind the handles 10 лет назад
BsScenePicking.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes 10 лет назад
BsSelection.cpp bae75227c1 Project library: 10 лет назад
BsSelectionRenderer.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes 10 лет назад
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 лет назад
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 лет назад
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene 10 лет назад