BsMaterialParam.cpp 14 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsMaterialParam.h"
  4. #include "BsVector2I.h"
  5. #include "BsVectorNI.h"
  6. #include "BsMaterialParams.h"
  7. namespace BansheeEngine
  8. {
  9. template<class T>
  10. TMaterialDataParam<T, false>::TMaterialDataParam(const String& name, const SPtr<MaterialParams>& params,
  11. const SPtr<Vector<TGpuDataParam<T, false>>>& gpuParams)
  12. :mParamIndex(0), mArraySize(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  13. {
  14. if(params != nullptr)
  15. {
  16. const MaterialParams::ParamData* data = nullptr;
  17. auto result = params->getParamData(name, MaterialParams::ParamType::Data,
  18. (GpuParamDataType)TGpuDataParamInfo<T>::TypeId, 0, &data);
  19. if (result == MaterialParams::GetParamResult::Success)
  20. {
  21. mMaterialParams = params;
  22. mParamIndex = data->index;
  23. mArraySize = data->arraySize;
  24. }
  25. else
  26. params->reportGetParamError(result, name, 0);
  27. }
  28. }
  29. template<class T>
  30. void TMaterialDataParam<T, false>::set(const T& value, UINT32 arrayIdx) const
  31. {
  32. if (mMaterialParams == nullptr)
  33. return;
  34. if(arrayIdx >= mArraySize)
  35. {
  36. LOGWRN("Array index out of range. Provided index was " + toString(arrayIdx) +
  37. " but array length is " + toString(mArraySize));
  38. return;
  39. }
  40. mMaterialParams->setDataParam(mParamIndex, arrayIdx, value);
  41. if (mGPUParams != nullptr)
  42. {
  43. for (auto& param : *mGPUParams)
  44. param.set(value, arrayIdx);
  45. }
  46. }
  47. template<class T>
  48. T TMaterialDataParam<T, false>::get(UINT32 arrayIdx) const
  49. {
  50. T output = T();
  51. if (mMaterialParams == nullptr || arrayIdx >= mArraySize)
  52. return output;
  53. mMaterialParams->getDataParam(mParamIndex, arrayIdx, output);
  54. return output;
  55. }
  56. template<class T>
  57. TMaterialDataParam<T, true>::TMaterialDataParam(const SPtr<Vector<TGpuDataParam<T, true>>>& params)
  58. :mParams(params)
  59. { }
  60. template<class T>
  61. void TMaterialDataParam<T, true>::set(const T& value, UINT32 arrayIdx) const
  62. {
  63. if (mParams == nullptr)
  64. return;
  65. for (auto& param : *mParams)
  66. param.set(value, arrayIdx);
  67. }
  68. template<class T>
  69. T TMaterialDataParam<T, true>::get(UINT32 arrayIdx) const
  70. {
  71. if (mParams == nullptr || mParams->size() == 0)
  72. return T();
  73. return (*mParams)[0].get(arrayIdx); // They should all have the same value
  74. }
  75. TMaterialParamStruct<false>::TMaterialParamStruct(const String& name, const SPtr<MaterialParams>& params,
  76. const SPtr<Vector<TGpuParamStruct<false>>>& gpuParams)
  77. :mParamIndex(0), mArraySize(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  78. {
  79. if (params != nullptr)
  80. {
  81. const MaterialParams::ParamData* data = nullptr;
  82. auto result = params->getParamData(name, MaterialParams::ParamType::Data, GPDT_STRUCT, 0, &data);
  83. if (result == MaterialParams::GetParamResult::Success)
  84. {
  85. mMaterialParams = params;
  86. mParamIndex = data->index;
  87. mArraySize = data->arraySize;
  88. }
  89. else
  90. params->reportGetParamError(result, name, 0);
  91. }
  92. }
  93. void TMaterialParamStruct<false>::set(const void* value, UINT32 sizeBytes, UINT32 arrayIdx) const
  94. {
  95. if (mMaterialParams == nullptr)
  96. return;
  97. if (arrayIdx >= mArraySize)
  98. {
  99. LOGWRN("Array index out of range. Provided index was " + toString(arrayIdx) +
  100. " but array length is " + toString(mArraySize));
  101. return;
  102. }
  103. mMaterialParams->setStructData(mParamIndex + arrayIdx, value, sizeBytes);
  104. if (mGPUParams != nullptr)
  105. {
  106. for (auto& param : *mGPUParams)
  107. param.set(value, sizeBytes, arrayIdx);
  108. }
  109. }
  110. void TMaterialParamStruct<false>::get(void* value, UINT32 sizeBytes, UINT32 arrayIdx) const
  111. {
  112. if (mMaterialParams == nullptr || arrayIdx >= mArraySize)
  113. return;
  114. mMaterialParams->getStructData(mParamIndex + arrayIdx, value, sizeBytes);
  115. }
  116. UINT32 TMaterialParamStruct<false>::getElementSize() const
  117. {
  118. return mMaterialParams->getStructSize(mParamIndex);
  119. }
  120. TMaterialParamStruct<true>::TMaterialParamStruct(const SPtr<Vector<TGpuParamStruct<true>>>& params)
  121. :mParams(params)
  122. { }
  123. void TMaterialParamStruct<true>::set(const void* value, UINT32 sizeBytes, UINT32 arrayIdx) const
  124. {
  125. if (mParams == nullptr)
  126. return;
  127. for (auto& param : *mParams)
  128. param.set(value, sizeBytes, arrayIdx);
  129. }
  130. void TMaterialParamStruct<true>::get(void* value, UINT32 sizeBytes, UINT32 arrayIdx) const
  131. {
  132. if (mParams == nullptr || mParams->size() == 0)
  133. {
  134. value = nullptr;
  135. return;
  136. }
  137. return (*mParams)[0].get(value, sizeBytes, arrayIdx); // They should all have the same value
  138. }
  139. UINT32 TMaterialParamStruct<true>::getElementSize() const
  140. {
  141. if (mParams == nullptr || mParams->size() == 0)
  142. return 0;
  143. return (*mParams)[0].getElementSize();
  144. }
  145. TMaterialParamTexture<false>::TMaterialParamTexture(const String& name, const SPtr<MaterialParams>& params,
  146. const SPtr<Vector<TGpuParamTexture<false>>>& gpuParams)
  147. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  148. {
  149. if (params != nullptr)
  150. {
  151. const MaterialParams::ParamData* data = nullptr;
  152. auto result = params->getParamData(name, MaterialParams::ParamType::Texture, GPDT_UNKNOWN, 0, &data);
  153. if (result == MaterialParams::GetParamResult::Success)
  154. {
  155. mMaterialParams = params;
  156. mParamIndex = data->index;
  157. }
  158. else
  159. params->reportGetParamError(result, name, 0);
  160. }
  161. }
  162. void TMaterialParamTexture<false>::set(const HTexture& texture) const
  163. {
  164. if (mMaterialParams == nullptr)
  165. return;
  166. // If there is a default value, assign that instead of null
  167. HTexture newValue = texture;
  168. if (newValue == nullptr)
  169. mMaterialParams->getDefaultTexture(mParamIndex, newValue);
  170. mMaterialParams->setTexture(mParamIndex, newValue);
  171. if (mGPUParams != nullptr)
  172. {
  173. for (auto& param : *mGPUParams)
  174. param.set(newValue);
  175. }
  176. }
  177. HTexture TMaterialParamTexture<false>::get() const
  178. {
  179. HTexture texture;
  180. if (mMaterialParams == nullptr)
  181. return texture;
  182. mMaterialParams->getTexture(mParamIndex, texture);
  183. return texture;
  184. }
  185. TMaterialParamTexture<true>::TMaterialParamTexture(const SPtr<Vector<TGpuParamTexture<true>>>& params)
  186. :mParams(params)
  187. { }
  188. void TMaterialParamTexture<true>::set(const SPtr<TextureCore>& texture) const
  189. {
  190. if (mParams == nullptr)
  191. return;
  192. for (auto& param : *mParams)
  193. param.set(texture);
  194. }
  195. SPtr<TextureCore> TMaterialParamTexture<true>::get() const
  196. {
  197. if (mParams == nullptr || mParams->size() == 0)
  198. return SPtr<TextureCore>();
  199. return (*mParams)[0].get(); // They should all have the same value
  200. }
  201. TMaterialParamLoadStoreTexture<false>::TMaterialParamLoadStoreTexture(const String& name, const SPtr<MaterialParams>& params,
  202. const SPtr<Vector<TGpuParamLoadStoreTexture<false>>>& gpuParams)
  203. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  204. {
  205. if (params != nullptr)
  206. {
  207. const MaterialParams::ParamData* data = nullptr;
  208. auto result = params->getParamData(name, MaterialParams::ParamType::Texture, GPDT_UNKNOWN, 0, &data);
  209. if (result == MaterialParams::GetParamResult::Success)
  210. {
  211. mMaterialParams = params;
  212. mParamIndex = data->index;
  213. }
  214. else
  215. params->reportGetParamError(result, name, 0);
  216. }
  217. }
  218. void TMaterialParamLoadStoreTexture<false>::set(const HTexture& texture, const TextureSurface& surface) const
  219. {
  220. if (mMaterialParams == nullptr)
  221. return;
  222. mMaterialParams->setLoadStoreTexture(mParamIndex, texture, surface);
  223. if (mGPUParams != nullptr)
  224. {
  225. for (auto& param : *mGPUParams)
  226. param.set(texture, surface);
  227. }
  228. }
  229. HTexture TMaterialParamLoadStoreTexture<false>::get() const
  230. {
  231. HTexture texture;
  232. if (mMaterialParams == nullptr)
  233. return texture;
  234. TextureSurface surface;
  235. mMaterialParams->getLoadStoreTexture(mParamIndex, texture, surface);
  236. return texture;
  237. }
  238. TMaterialParamLoadStoreTexture<true>::TMaterialParamLoadStoreTexture(const SPtr<Vector<TGpuParamLoadStoreTexture<true>>>& params)
  239. :mParams(params)
  240. { }
  241. void TMaterialParamLoadStoreTexture<true>::set(const SPtr<TextureCore>& texture, const TextureSurface& surface) const
  242. {
  243. if (mParams == nullptr)
  244. return;
  245. for (auto& param : *mParams)
  246. param.set(texture, surface);
  247. }
  248. SPtr<TextureCore> TMaterialParamLoadStoreTexture<true>::get() const
  249. {
  250. if (mParams == nullptr || mParams->size() == 0)
  251. return SPtr<TextureCore>();
  252. return (*mParams)[0].get(); // They should all have the same value
  253. }
  254. TMaterialParamBuffer<false>::TMaterialParamBuffer(const String& name, const SPtr<MaterialParams>& params,
  255. const SPtr<Vector<TGpuParamBuffer<false>>>& gpuParams)
  256. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  257. {
  258. if (params != nullptr)
  259. {
  260. const MaterialParams::ParamData* data = nullptr;
  261. auto result = params->getParamData(name, MaterialParams::ParamType::Buffer, GPDT_UNKNOWN, 0, &data);
  262. if (result == MaterialParams::GetParamResult::Success)
  263. {
  264. mMaterialParams = params;
  265. mParamIndex = data->index;
  266. }
  267. else
  268. params->reportGetParamError(result, name, 0);
  269. }
  270. }
  271. void TMaterialParamBuffer<false>::set(const SPtr<GpuBuffer>& buffer) const
  272. {
  273. if (mMaterialParams == nullptr)
  274. return;
  275. mMaterialParams->setBuffer(mParamIndex, buffer);
  276. if (mGPUParams != nullptr)
  277. {
  278. for (auto& param : *mGPUParams)
  279. param.set(buffer);
  280. }
  281. }
  282. SPtr<GpuBuffer> TMaterialParamBuffer<false>::get() const
  283. {
  284. SPtr<GpuBuffer> buffer;
  285. if (mMaterialParams == nullptr)
  286. return buffer;
  287. mMaterialParams->getBuffer(mParamIndex, buffer);
  288. return buffer;
  289. }
  290. TMaterialParamBuffer<true>::TMaterialParamBuffer(const SPtr<Vector<TGpuParamBuffer<true>>>& params)
  291. :mParams(params)
  292. { }
  293. void TMaterialParamBuffer<true>::set(const SPtr<GpuBufferCore>& buffer) const
  294. {
  295. if (mParams == nullptr)
  296. return;
  297. for (auto& param : *mParams)
  298. param.set(buffer);
  299. }
  300. SPtr<GpuBufferCore> TMaterialParamBuffer<true>::get() const
  301. {
  302. if (mParams == nullptr || mParams->size() == 0)
  303. return SPtr<GpuBufferCore>();
  304. return (*mParams)[0].get(); // They should all have the same value
  305. }
  306. TMaterialParamSampState<false>::TMaterialParamSampState(const String& name, const SPtr<MaterialParams>& params,
  307. const SPtr<Vector<TGpuParamSampState<false>>>& gpuParams)
  308. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  309. {
  310. if (params != nullptr)
  311. {
  312. const MaterialParams::ParamData* data = nullptr;
  313. auto result = params->getParamData(name, MaterialParams::ParamType::Sampler, GPDT_UNKNOWN, 0, &data);
  314. if (result == MaterialParams::GetParamResult::Success)
  315. {
  316. mMaterialParams = params;
  317. mParamIndex = data->index;
  318. }
  319. else
  320. params->reportGetParamError(result, name, 0);
  321. }
  322. }
  323. void TMaterialParamSampState<false>::set(const SPtr<SamplerState>& sampState) const
  324. {
  325. if (mMaterialParams == nullptr)
  326. return;
  327. // If there is a default value, assign that instead of null
  328. SPtr<SamplerState> newValue = sampState;
  329. if (newValue == nullptr)
  330. mMaterialParams->getDefaultSamplerState(mParamIndex, newValue);
  331. mMaterialParams->setSamplerState(mParamIndex, newValue);
  332. if (mGPUParams != nullptr)
  333. {
  334. for (auto& param : *mGPUParams)
  335. param.set(newValue);
  336. }
  337. }
  338. SPtr<SamplerState> TMaterialParamSampState<false>::get() const
  339. {
  340. SPtr<SamplerState> samplerState;
  341. if (mMaterialParams == nullptr)
  342. return samplerState;
  343. mMaterialParams->getSamplerState(mParamIndex, samplerState);
  344. return samplerState;
  345. }
  346. TMaterialParamSampState<true>::TMaterialParamSampState(const SPtr<Vector<TGpuParamSampState<true>>>& params)
  347. :mParams(params)
  348. { }
  349. void TMaterialParamSampState<true>::set(const SPtr<SamplerStateCore>& sampState) const
  350. {
  351. if (mParams == nullptr)
  352. return;
  353. for (auto& param : *mParams)
  354. param.set(sampState);
  355. }
  356. SPtr<SamplerStateCore> TMaterialParamSampState<true>::get() const
  357. {
  358. if (mParams == nullptr || mParams->size() == 0)
  359. return SPtr<SamplerStateCore>();
  360. return (*mParams)[0].get(); // They should all have the same value
  361. }
  362. template class TMaterialDataParam<float, false>;
  363. template class TMaterialDataParam<int, false>;
  364. template class TMaterialDataParam<Color, false>;
  365. template class TMaterialDataParam<Vector2, false>;
  366. template class TMaterialDataParam<Vector3, false>;
  367. template class TMaterialDataParam<Vector4, false>;
  368. template class TMaterialDataParam<Vector2I, false>;
  369. template class TMaterialDataParam<Vector3I, false>;
  370. template class TMaterialDataParam<Vector4I, false>;
  371. template class TMaterialDataParam<Matrix2, false>;
  372. template class TMaterialDataParam<Matrix2x3, false>;
  373. template class TMaterialDataParam<Matrix2x4, false>;
  374. template class TMaterialDataParam<Matrix3, false>;
  375. template class TMaterialDataParam<Matrix3x2, false>;
  376. template class TMaterialDataParam<Matrix3x4, false>;
  377. template class TMaterialDataParam<Matrix4, false>;
  378. template class TMaterialDataParam<Matrix4x2, false>;
  379. template class TMaterialDataParam<Matrix4x3, false>;
  380. template class TMaterialDataParam<float, true>;
  381. template class TMaterialDataParam<int, true>;
  382. template class TMaterialDataParam<Color, true>;
  383. template class TMaterialDataParam<Vector2, true>;
  384. template class TMaterialDataParam<Vector3, true>;
  385. template class TMaterialDataParam<Vector4, true>;
  386. template class TMaterialDataParam<Vector2I, true>;
  387. template class TMaterialDataParam<Vector3I, true>;
  388. template class TMaterialDataParam<Vector4I, true>;
  389. template class TMaterialDataParam<Matrix2, true>;
  390. template class TMaterialDataParam<Matrix2x3, true>;
  391. template class TMaterialDataParam<Matrix2x4, true>;
  392. template class TMaterialDataParam<Matrix3, true>;
  393. template class TMaterialDataParam<Matrix3x2, true>;
  394. template class TMaterialDataParam<Matrix3x4, true>;
  395. template class TMaterialDataParam<Matrix4, true>;
  396. template class TMaterialDataParam<Matrix4x2, true>;
  397. template class TMaterialDataParam<Matrix4x3, true>;
  398. template class TMaterialParamStruct<false>;
  399. template class TMaterialParamStruct<true>;
  400. template class TMaterialParamTexture<false>;
  401. template class TMaterialParamTexture<true>;
  402. template class TMaterialParamLoadStoreTexture<false>;
  403. template class TMaterialParamLoadStoreTexture<true>;
  404. template class TMaterialParamSampState<false>;
  405. template class TMaterialParamSampState<true>;
  406. }