BearishSun 8587f277ce Fixed invalid offset for certain characters when rendering text há 9 anos atrás
..
Win32 52970a388f Minor tweaks to follow engine guidelines há 9 anos atrás
BsAnimation.cpp 130c411451 Properly update speed even after an animation has been stopped há 9 anos atrás
BsAnimationClip.cpp 6fd40952e9 Additive animations há 9 anos atrás
BsAnimationCurve.cpp 7fda8a9121 Animation editor: - Keyframe dragging functional há 9 anos atrás
BsAnimationManager.cpp 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) há 9 anos atrás
BsAudio.cpp 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components há 9 anos atrás
BsAudioClip.cpp a774a03552 AnimationClip foundation há 9 anos atrás
BsAudioClipImportOptions.cpp f786c98c14 Getting OpenAudio functional há 9 anos atrás
BsAudioListener.cpp 1c01ab784c Interface for AudioSource and AudioListener (WIP) há 9 anos atrás
BsAudioManager.cpp 3cf4301a82 Audio system registration, start-up and shutdown há 9 anos atrás
BsAudioSource.cpp fa03beab16 Hot reload of audio clips há 9 anos atrás
BsAudioUtility.cpp 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD há 9 anos atrás
BsBlendState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsBoxCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCAudioListener.cpp 28e8be2526 Added C++ components for AudioListener and AudioSource há 9 anos atrás
BsCAudioSource.cpp 584feaa51c Added play on start for audio sources há 9 anos atrás
BsCBoxCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization há 9 anos atrás
BsCCapsuleCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization há 9 anos atrás
BsCCharacterController.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCCollider.cpp 3fa4d3de58 Calling Managed OnInitialize/OnEnable/etc methods will now properly call them if they're defined on a base class há 9 anos atrás
BsCD6Joint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor há 9 anos atrás
BsCDistanceJoint.cpp d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 9 anos atrás
BsCFixedJoint.cpp bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive há 9 anos atrás
BsCHingeJoint.cpp d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 9 anos atrás
BsCJoint.cpp 916f246010 Joint fixes: há 9 anos atrás
BsCMeshCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCPlaneCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCRigidbody.cpp f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsCSliderJoint.cpp bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive há 9 anos atrás
BsCSphereCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization há 9 anos atrás
BsCSphericalJoint.cpp d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 9 anos atrás
BsCapsuleCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCharacterController.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCommandQueue.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsComponent.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsCoreApplication.cpp 7c3620dd46 Animation playback (WIP) há 9 anos atrás
BsCoreObject.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsCoreObjectCore.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsCoreObjectManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsCoreRenderer.cpp d17415eeed Added renderer manual (WIP) há 9 anos atrás
BsCoreSceneManager.cpp 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized há 9 anos atrás
BsCoreThread.cpp e7f45a5e0e Animation playback (WIP) há 9 anos atrás
BsCoreThreadAccessor.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsD6Joint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsDeferredCallManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsDepthStencilState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsDistanceJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsDrawOps.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsEventQuery.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsFCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsFJoint.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsFixedJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsFont.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsFontImportOptions.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsFontManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGameObject.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsGameObjectHandle.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGameObjectManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGpuBuffer.cpp 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper há 9 anos atrás
BsGpuBufferView.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGpuParam.cpp 05266555e8 Animation bone transforms now used by the core thread for rendering há 9 anos atrás
BsGpuParamBlockBuffer.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsGpuParams.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsGpuProgram.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsGpuProgramManager.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsGpuResourceData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsHString.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsHardwareBufferManager.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsHingeJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsIResourceListener.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsIconUtility.cpp e4a4ebe6cd Use non-wide strings for paths when not on Windows há 9 anos atrás
BsImportOptions.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsImporter.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsIndexBuffer.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsInput.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsJoint.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsMaterial.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsMaterialManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsMaterialParam.cpp 05266555e8 Animation bone transforms now used by the core thread for rendering há 9 anos atrás
BsMaterialParams.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsMaterialRTTI.cpp f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsMesh.cpp 49e269480e Added import for mesh skeleton há 9 anos atrás
BsMeshBase.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsMeshCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsMeshData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsMeshHeap.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsMeshImportOptions.cpp dd7d910e25 Keyframe reduction can now be enabled/disabled via import options há 9 anos atrás
BsMeshManager.cpp 49e269480e Added import for mesh skeleton há 9 anos atrás
BsMeshUtility.cpp 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper há 9 anos atrás
BsMultiRenderTexture.cpp aa06514ff9 Added support for texture arrays há 9 anos atrás
BsOSInputHandler.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsOcclusionQuery.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsPass.cpp a419f4cb4f Postprocessing WIP há 9 anos atrás
BsPhysics.cpp f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsPhysicsManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsPhysicsMaterial.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsPixelBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsPixelData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsPixelUtil.cpp a8e30ad6f1 Don't crash the engine when mipmap generation fails há 9 anos atrás
BsPlaneCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsPlatform.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsPrefab.cpp 10e057da7b Prefab fixes: há 9 anos atrás
BsPrefabDiff.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles há 9 anos atrás
BsPrefabUtility.cpp 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized há 9 anos atrás
BsProfilerCPU.cpp bf351b8442 Fix compilation error in gcc-specific code há 9 anos atrás
BsProfilerGPU.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsProfilingManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsQueryManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsRasterizerState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsRenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsRenderAPICapabilities.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsRenderAPIManager.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings há 9 anos atrás
BsRenderStateManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsRenderTarget.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsRenderTexture.cpp aa06514ff9 Added support for texture arrays há 9 anos atrás
BsRenderWindow.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsRenderWindowManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsRendererManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsRendererMeshData.cpp 3fadc11695 Bone weights and indices are now properly imported and assigned to Mesh há 9 anos atrás
BsResource.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it há 9 anos atrás
BsResourceHandle.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsResourceListenerManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsResourceManifest.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsResources.cpp fa03beab16 Hot reload of audio clips há 9 anos atrás
BsRigidbody.cpp f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsSamplerState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsSavedResourceData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsSceneObject.cpp 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized há 9 anos atrás
BsShader.cpp c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime há 9 anos atrás
BsShaderDefines.cpp 5dae318f4a More work on post-processing pipeline há 9 anos atrás
BsShaderImportOptions.cpp 77b0fe421e WIP ability to customize renderer materials using defines há 9 anos atrás
BsShaderInclude.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsShaderIncludeImporter.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsShaderManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsSkeleton.cpp 27905e224e Properly apply scale animation curves há 9 anos atrás
BsSliderJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsSpecificImporter.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsSphereCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsSphericalJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsStringTable.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsTechnique.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsTextData.cpp 8587f277ce Fixed invalid offset for certain characters when rendering text há 9 anos atrás
BsTexture.cpp aa06514ff9 Added support for texture arrays há 9 anos atrás
BsTextureImportOptions.cpp a8e30ad6f1 Don't crash the engine when mipmap generation fails há 9 anos atrás
BsTextureManager.cpp aa06514ff9 Added support for texture arrays há 9 anos atrás
BsTextureView.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsTimerQuery.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsTransientMesh.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsUUID.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsUtility.cpp f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsVertexBuffer.cpp 24341978b0 Added RenderAPI manual há 9 anos atrás
BsVertexData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsVertexDataDesc.cpp c027669083 Updated render API with support for instanced rendering há 9 anos atrás
BsVertexDeclaration.cpp adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) há 9 anos atrás
BsVideoModeInfo.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsViewport.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás