BsScriptTextureCube.cpp 3.7 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsScriptTextureCube.h"
  4. #include "BsScriptResourceManager.h"
  5. #include "BsScriptMeta.h"
  6. #include "BsMonoField.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoManager.h"
  9. #include "BsTexture.h"
  10. #include "BsPixelUtil.h"
  11. #include "BsException.h"
  12. #include "BsScriptPixelData.h"
  13. #include "BsScriptAsyncOp.h"
  14. #include "BsCoreThread.h"
  15. using namespace std::placeholders;
  16. namespace BansheeEngine
  17. {
  18. ScriptTextureCube::ScriptTextureCube(MonoObject* instance, const HTexture& texture)
  19. :TScriptResource(instance, texture)
  20. {
  21. }
  22. void ScriptTextureCube::initRuntimeData()
  23. {
  24. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptTextureCube::internal_createInstance);
  25. metaData.scriptClass->addInternalCall("Internal_GetPixels", &ScriptTextureCube::internal_getPixels);
  26. metaData.scriptClass->addInternalCall("Internal_GetGPUPixels", &ScriptTextureCube::internal_getGPUPixels);
  27. metaData.scriptClass->addInternalCall("Internal_SetPixels", &ScriptTextureCube::internal_setPixels);
  28. }
  29. void ScriptTextureCube::internal_createInstance(MonoObject* instance, PixelFormat format, UINT32 width,
  30. UINT32 height, TextureUsage usage, UINT32 numSamples, bool hasMipmaps, bool gammaCorrection)
  31. {
  32. int numMips = 0;
  33. if (hasMipmaps)
  34. numMips = PixelUtil::getMaxMipmaps(width, height, 1, format);
  35. TEXTURE_DESC texDesc;
  36. texDesc.type = TEX_TYPE_CUBE_MAP;
  37. texDesc.width = width;
  38. texDesc.height = height;
  39. texDesc.numMips = numMips;
  40. texDesc.format = format;
  41. texDesc.usage = usage;
  42. texDesc.hwGamma = gammaCorrection;
  43. texDesc.numSamples = numSamples;
  44. HTexture texture = Texture::create(texDesc);
  45. ScriptTextureCube* scriptInstance;
  46. ScriptResourceManager::instance().createScriptResource(instance, texture, &scriptInstance);
  47. }
  48. MonoObject* ScriptTextureCube::internal_getPixels(ScriptTextureCube* thisPtr, UINT32 face, UINT32 mipLevel)
  49. {
  50. HTexture texture = thisPtr->getHandle();
  51. UINT32 subresourceIdx = texture->getProperties().mapToSubresourceIdx(face, mipLevel);
  52. SPtr<PixelData> pixelData = texture->getProperties().allocateSubresourceBuffer(subresourceIdx);
  53. texture->readData(*pixelData, mipLevel, face);
  54. return ScriptPixelData::create(pixelData);
  55. }
  56. MonoObject* ScriptTextureCube::internal_getGPUPixels(ScriptTextureCube* thisPtr, UINT32 face, UINT32 mipLevel)
  57. {
  58. HTexture texture = thisPtr->getHandle();
  59. UINT32 subresourceIdx = texture->getProperties().mapToSubresourceIdx(face, mipLevel);
  60. SPtr<PixelData> readData = texture->getProperties().allocateSubresourceBuffer(subresourceIdx);
  61. AsyncOp asyncOp = texture->readSubresource(gCoreAccessor(), subresourceIdx, readData);
  62. std::function<MonoObject*(const AsyncOp&, const SPtr<PixelData>&)> asyncOpToMono =
  63. [&](const AsyncOp& op, const SPtr<PixelData>& returnValue)
  64. {
  65. return ScriptPixelData::create(returnValue);
  66. };
  67. return ScriptAsyncOp::create(asyncOp, std::bind(asyncOpToMono, _1, readData));
  68. }
  69. void ScriptTextureCube::internal_setPixels(ScriptTextureCube* thisPtr, MonoObject* data, UINT32 face, UINT32 mipLevel)
  70. {
  71. ScriptPixelData* scriptPixelData = ScriptPixelData::toNative(data);
  72. if (scriptPixelData != nullptr)
  73. {
  74. HTexture texture = thisPtr->getHandle();
  75. UINT32 subresourceIdx = texture->getProperties().mapToSubresourceIdx(face, mipLevel);
  76. texture->writeSubresource(gCoreAccessor(), subresourceIdx, scriptPixelData->getInternalValue(), false);
  77. }
  78. }
  79. MonoObject* ScriptTextureCube::createInstance()
  80. {
  81. return metaData.scriptClass->createInstance();
  82. }
  83. }