BearishSun b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 years ago
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BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 years ago
BsManagedComponent.cpp 469ec40aa4 Animation now properly calls animation event callback methods 9 years ago
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 years ago
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsManagedSerializableDictionary.cpp 7292bed6b2 C# properties can now be inspected and serialized 9 years ago
BsManagedSerializableDiff.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 years ago
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation 9 years ago
BsManagedSerializableList.cpp 7292bed6b2 C# properties can now be inspected and serialized 9 years ago
BsManagedSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 years ago
BsManagedSerializableObjectInfo.cpp 65f9081e9c Added Animable flag for serializable fields 9 years ago
BsPlayInEditorManager.cpp 8de834e01c Animation playback during edit mode for preview purposes (WIP) 9 years ago
BsScriptAnimation.cpp b89005a830 Added morph shape curve evaluation 9 years ago
BsScriptAnimationClip.cpp ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 years ago
BsScriptAnimationCurve.cpp b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# 9 years ago
BsScriptAnimationCurves.cpp ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 years ago
BsScriptAssemblyManager.cpp 65f9081e9c Added Animable flag for serializable fields 9 years ago
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 years ago
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code 9 years ago
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop 9 years ago
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) 9 years ago
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptBuiltin.cpp f36636b63f Updated material inspector so it shows builtin shaders 9 years ago
BsScriptCamera.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptComponent.cpp d323f43bfb Fixing events: 9 years ago
BsScriptContextMenu.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 years ago
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 years ago
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 years ago
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 years ago
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 9 years ago
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 years ago
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 years ago
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 years ago
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptGUICanvas.cpp 7dd47a2e26 Curve drawing now draws keyframe points 9 years ago
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptGUIElement.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 years ago
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptGUILayout.cpp e1daf513a5 More work on animation editor, primarily on field display and selection 9 years ago
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptGUIScrollBar.cpp 08ec098f97 Animation curve editor zoom, scroll, drag and resize functionality (WIP) 9 years ago
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptGUISlider.cpp 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. 9 years ago
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 years ago
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptGUIUtility.cpp e1daf513a5 More work on animation editor, primarily on field display and selection 9 years ago
BsScriptGUIWidget.cpp 3737b829f2 Fix editor crash on creating GUI Widget component 9 years ago
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 years ago
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 years ago
BsScriptInput.cpp d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 years ago
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 9 years ago
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 years ago
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 years ago
BsScriptMaterial.cpp f36636b63f Updated material inspector so it shows builtin shaders 9 years ago
BsScriptMesh.cpp a1d890d07d Exposed morph shapes to C# 9 years ago
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 years ago
BsScriptMorphShapes.cpp b89005a830 Added morph shape curve evaluation 9 years ago
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 years ago
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 9 years ago
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 years ago
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptPostProcessSettings.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 years ago
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptRange.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 years ago
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 years ago
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptRenderTexture2D.cpp b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 years ago
BsScriptRenderable.cpp 693d2e21ca Animation culling WIP 9 years ago
BsScriptResource.cpp a774a03552 AnimationClip foundation 9 years ago
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation 9 years ago
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 years ago
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 years ago
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 years ago
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading 9 years ago
BsScriptSceneObject.cpp 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptSerializableField.cpp 65f9081e9c Added Animable flag for serializable fields 9 years ago
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 years ago
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptSkeleton.cpp f7cb54a2ad Exposed Skeleton to C# 9 years ago
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 years ago
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 years ago
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptStep.cpp 52970a388f Minor tweaks to follow engine guidelines 9 years ago
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptTexture.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 years ago
BsScriptTexture2D.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 years ago
BsScriptTexture3D.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 years ago
BsScriptTextureCube.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 years ago
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 years ago
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 years ago