| .. |
|
Win32
|
a2124e6be1
Default code editor is hooked up at editor startup
|
преди 10 години |
|
BsBuildManager.cpp
|
ab1231720c
Use separate debug and release assemblies when building
|
преди 10 години |
|
BsBuiltinEditorResources.cpp
|
0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
|
преди 10 години |
|
BsCmdCloneSO.cpp
|
e8ef106115
Scene tree view features (untested)
|
преди 10 години |
|
BsCmdCreateSO.cpp
|
e8ef106115
Scene tree view features (untested)
|
преди 10 години |
|
BsCmdDeleteSO.cpp
|
b5906002ab
GUISceneTreeView elements can be deleted
|
преди 10 години |
|
BsCmdInstantiateSO.cpp
|
1b8b8a2129
GUISceneTreeView fixes:
|
преди 10 години |
|
BsCmdRecordSO.cpp
|
b5906002ab
GUISceneTreeView elements can be deleted
|
преди 10 години |
|
BsCmdReparentSO.cpp
|
e8ef106115
Scene tree view features (untested)
|
преди 10 години |
|
BsCmdUtility.cpp
|
2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
|
преди 10 години |
|
BsCodeEditor.cpp
|
a2124e6be1
Default code editor is hooked up at editor startup
|
преди 10 години |
|
BsDockManager.cpp
|
197996bed2
Refactored renderer utility methods into their own class
|
преди 10 години |
|
BsDockManagerLayout.cpp
|
05bcc32e89
EditorWindow maximize/restore works
|
преди 10 години |
|
BsDropDownWindow.cpp
|
508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
|
преди 10 години |
|
BsDropDownWindowManager.cpp
|
64b31cf1e5
Added DropDownWindow (WIP)
|
преди 10 години |
|
BsEditorApplication.cpp
|
0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
|
преди 10 години |
|
BsEditorCommand.cpp
|
b5906002ab
GUISceneTreeView elements can be deleted
|
преди 10 години |
|
BsEditorSettings.cpp
|
2efd26a9a3
Added project-specific properties to EditorSettings
|
преди 10 години |
|
BsEditorTestSuite.cpp
|
7ea46601de
Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle
|
преди 10 години |
|
BsEditorUtility.cpp
|
7ce45604fb
Properly clean up Renderable/Camera/Light on assembly refresh
|
преди 10 години |
|
BsEditorWidget.cpp
|
c9a85f77da
Added a (working) way to specify default size for editor windows
|
преди 10 години |
|
BsEditorWidgetContainer.cpp
|
a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
|
преди 10 години |
|
BsEditorWidgetLayout.cpp
|
9982b0ebd7
Added render window functionality for minimize/maximize/restore
|
преди 11 години |
|
BsEditorWidgetManager.cpp
|
c9a85f77da
Added a (working) way to specify default size for editor windows
|
преди 10 години |
|
BsEditorWindow.cpp
|
05bcc32e89
EditorWindow maximize/restore works
|
преди 10 години |
|
BsEditorWindowBase.cpp
|
97d3129728
Added settings window
|
преди 10 години |
|
BsEditorWindowManager.cpp
|
09ea24b888
C# DialogBox class ready to use
|
преди 10 години |
|
BsGUIColor.cpp
|
a393b43fc3
Hooked up color picker to the color field
|
преди 10 години |
|
BsGUIColorField.cpp
|
a393b43fc3
Hooked up color picker to the color field
|
преди 10 години |
|
BsGUIDockSlider.cpp
|
3494782d81
Disabled GUI elements now ignore input
|
преди 10 години |
|
BsGUIDropButton.cpp
|
3494782d81
Disabled GUI elements now ignore input
|
преди 10 години |
|
BsGUIFieldBase.cpp
|
508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
|
преди 10 години |
|
BsGUIFloatField.cpp
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
преди 10 години |
|
BsGUIHoverHitBox.cpp
|
d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
|
преди 10 години |
|
BsGUIIntField.cpp
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
преди 10 години |
|
BsGUIListBoxField.cpp
|
f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
|
преди 10 години |
|
BsGUIMenuBar.cpp
|
a13e94a825
Added ability to toggle toolbar items on or off
|
преди 10 години |
|
BsGUIResourceTreeView.cpp
|
4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
|
преди 10 години |
|
BsGUISceneTreeView.cpp
|
bae75227c1
Project library:
|
преди 10 години |
|
BsGUISliderField.cpp
|
3c513f46dc
Fixed an issue with value changed callback not triggering in GUISliderField
|
преди 10 години |
|
BsGUIStatusBar.cpp
|
141adbbbbb
More work on console
|
преди 10 години |
|
BsGUITabButton.cpp
|
1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
|
преди 10 години |
|
BsGUITabbedTitleBar.cpp
|
808233c114
Added modal window title bar and added a slight fix for menu bar
|
преди 10 години |
|
BsGUITextField.cpp
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
преди 10 години |
|
BsGUIToggleField.cpp
|
edd6cd973e
Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size
|
преди 10 години |
|
BsGUITreeView.cpp
|
e55e173aed
Fixed infinite loop when deleting multiple meshes
|
преди 10 години |
|
BsGUITreeViewEditBox.cpp
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
преди 10 години |
|
BsGUIVector2Field.cpp
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
преди 10 години |
|
BsGUIVector3Field.cpp
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
преди 10 години |
|
BsGUIVector4Field.cpp
|
4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
|
преди 10 години |
|
BsGUIWindowFrame.cpp
|
508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
|
преди 10 години |
|
BsGUIWindowFrameWidget.cpp
|
a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
|
преди 10 години |
|
BsGizmoManager.cpp
|
197996bed2
Refactored renderer utility methods into their own class
|
преди 10 години |
|
BsHandleDrawManager.cpp
|
197996bed2
Refactored renderer utility methods into their own class
|
преди 10 години |
|
BsHandleManager.cpp
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
преди 10 години |
|
BsHandleSlider.cpp
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
преди 10 години |
|
BsHandleSliderDisc.cpp
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
преди 10 години |
|
BsHandleSliderLine.cpp
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
преди 10 години |
|
BsHandleSliderManager.cpp
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
преди 10 години |
|
BsHandleSliderPlane.cpp
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
преди 10 години |
|
BsMainEditorWindow.cpp
|
0b330761b8
Top level menu items are not properly ordered
|
преди 10 години |
|
BsModalWindow.cpp
|
8cc7fecd61
Saving a scene properly re-loads the scene
|
преди 10 години |
|
BsPlatformInfo.cpp
|
97730cb3c5
Added new platform options to the build system
|
преди 10 години |
|
BsProjectLibrary.cpp
|
78355169a1
Resource handle refactor (part 4)
|
преди 10 години |
|
BsProjectLibraryEntries.cpp
|
2c35a0c825
Removed all the unused allocators
|
преди 10 години |
|
BsProjectResourceMeta.cpp
|
03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
|
преди 10 години |
|
BsProjectSettings.cpp
|
2efd26a9a3
Added project-specific properties to EditorSettings
|
преди 10 години |
|
BsSceneCameraController.cpp
|
b64a0482e7
Various Gizmo rendering fixes
|
преди 11 години |
|
BsSceneEditorWidget.cpp
|
46eb1edb0f
WIP Scene window
|
преди 11 години |
|
BsSceneGrid.cpp
|
e78cf10282
Scene grid now renders behind the handles
|
преди 10 години |
|
BsScenePicking.cpp
|
197996bed2
Refactored renderer utility methods into their own class
|
преди 10 години |
|
BsSceneViewHandler.cpp
|
a68f21b818
Additively selecting scene elements now works
|
преди 10 години |
|
BsSelection.cpp
|
bae75227c1
Project library:
|
преди 10 години |
|
BsSelectionRenderer.cpp
|
197996bed2
Refactored renderer utility methods into their own class
|
преди 10 години |
|
BsSettings.cpp
|
2efd26a9a3
Added project-specific properties to EditorSettings
|
преди 10 години |
|
BsShaderIncludeHandler.cpp
|
0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
|
преди 10 години |
|
BsUndoRedo.cpp
|
6befb8663f
Objects with no material can now be picked in scene
|
преди 10 години |