#3d #game-engine #engine #gamedev

Marko Pintera 9fe1924389 Getting rid of friend classes from GUIElement 12 yıl önce
BansheeEngine 9fe1924389 Getting rid of friend classes from GUIElement 12 yıl önce
BansheeForwardRenderer edee70b158 Widget rendering now happens in GUIManager 12 yıl önce
BansheeOctreeSM d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 yıl önce
CamelotClient bc285cfa86 Even more layout changes 12 yıl önce
CamelotCore edee70b158 Widget rendering now happens in GUIManager 12 yıl önce
CamelotD3D11RenderSystem bc285cfa86 Even more layout changes 12 yıl önce
CamelotD3D9Renderer bc285cfa86 Even more layout changes 12 yıl önce
CamelotEditor 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 yıl önce
CamelotFBXImporter 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 yıl önce
CamelotFontImporter 71002238ae Added default internal buffer alloc for PixelData 12 yıl önce
CamelotFreeImgImporter 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 yıl önce
CamelotGLRenderer bc285cfa86 Even more layout changes 12 yıl önce
CamelotOISInput 638d7bcd6c Removed Point class and replaced it with existing Int2 12 yıl önce
CamelotUtility edee70b158 Widget rendering now happens in GUIManager 12 yıl önce
BansheeEngine.sln 470c1c979b PixelData inherits from GpuResourceData 12 yıl önce
Dependencies.txt 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 yıl önce
Notes.txt 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 yıl önce
TODO.txt 9fe1924389 Getting rid of friend classes from GUIElement 12 yıl önce
TODODoc.txt 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 yıl önce
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 yıl önce
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 yıl önce