BearishSun e4192cbdca Renderable inspector will now properly update renderable material %!s(int64=10) %!d(string=hai) anos
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GUIColorField.cs a393b43fc3 Hooked up color picker to the color field %!s(int64=10) %!d(string=hai) anos
GUIDictionaryField.cs 0bd94ece59 More fixes to GUI dictionary %!s(int64=10) %!d(string=hai) anos
GUIEnumField.cs ee3552b8d8 More work on GUI dictionary fields %!s(int64=10) %!d(string=hai) anos
GUIFloatField.cs 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
GUIGameObjectField.cs df84033adc Documentation %!s(int64=10) %!d(string=hai) anos
GUIIntField.cs 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
GUIListBoxField.cs e99b926919 Added multi-select list boxes (untested) %!s(int64=10) %!d(string=hai) anos
GUIListField.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor %!s(int64=10) %!d(string=hai) anos
GUIResourceField.cs df84033adc Documentation %!s(int64=10) %!d(string=hai) anos
GUISceneTreeView.cs 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
GUISliderField.cs 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
GUITextField.cs 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
GUITextureField.cs e4192cbdca Renderable inspector will now properly update renderable material %!s(int64=10) %!d(string=hai) anos
GUIToggleField.cs df84033adc Documentation %!s(int64=10) %!d(string=hai) anos
GUIVector2Field.cs 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
GUIVector3Field.cs 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
GUIVector4Field.cs 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos