BearishSun a2124e6be1 Default code editor is hooked up at editor startup 10 anni fa
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BsEditorResourceLoader.cpp bae75227c1 Project library: 10 anni fa
BsEditorScriptLibrary.cpp d3b00942e8 In-editor compilation 10 anni fa
BsEditorScriptManager.cpp 78d0790de5 Run editor unit tests after project load to allow for more complex tests 10 anni fa
BsGUIGameObjectField.cpp 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 anni fa
BsGUIResourceField.cpp d3b00942e8 In-editor compilation 10 anni fa
BsGUITextureField.cpp e4192cbdca Renderable inspector will now properly update renderable material 10 anni fa
BsMenuItemManager.cpp 770cb6bd2e Assembly refresh: 10 anni fa
BsScriptBrowseDialog.cpp b5b05448e1 Moved certain platform-specific functionality to the utility layer 10 anni fa
BsScriptBuildManager.cpp e6b22c9586 Getting ScriptCompiler to work 10 anni fa
BsScriptCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup 10 anni fa
BsScriptDragDropManager.cpp 02ce72bd87 Added Ping to GUISceneTreeView 10 anni fa
BsScriptDropDownWindow.cpp a393b43fc3 Hooked up color picker to the color field 10 anni fa
BsScriptEditorApplication.cpp d3b00942e8 In-editor compilation 10 anni fa
BsScriptEditorBuiltin.cpp 970146ef27 Added a way to initialize a texture with a pre-existing PixelData 10 anni fa
BsScriptEditorPlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 anni fa
BsScriptEditorSettings.cpp 0ddbb1ffce Changes escape character for localized strings so they deal with paths more easily 10 anni fa
BsScriptEditorTestSuite.cpp fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 anni fa
BsScriptEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) 11 anni fa
BsScriptEditorWindow.cpp 97d3129728 Added settings window 10 anni fa
BsScriptFolderMonitor.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 anni fa
BsScriptGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 anni fa
BsScriptGUIEnumField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 anni fa
BsScriptGUIFloatField.cpp bce39018bc Fixing GUI confirm events 10 anni fa
BsScriptGUIGameObjectField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 anni fa
BsScriptGUIIntField.cpp bce39018bc Fixing GUI confirm events 10 anni fa
BsScriptGUIListBoxField.cpp e99b926919 Added multi-select list boxes (untested) 10 anni fa
BsScriptGUIResourceField.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 anni fa
BsScriptGUISceneTreeView.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 anni fa
BsScriptGUISliderField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 anni fa
BsScriptGUITextField.cpp bce39018bc Fixing GUI confirm events 10 anni fa
BsScriptGUITextureField.cpp c89c1b6107 Fixed GUITextureField so its value change is properly triggered 10 anni fa
BsScriptGUIToggleField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 anni fa
BsScriptGUIVector2Field.cpp bce39018bc Fixing GUI confirm events 10 anni fa
BsScriptGUIVector3Field.cpp bce39018bc Fixing GUI confirm events 10 anni fa
BsScriptGUIVector4Field.cpp bce39018bc Fixing GUI confirm events 10 anni fa
BsScriptGizmoManager.cpp 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGizmos.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 anni fa
BsScriptHandleDrawing.cpp 9260710936 Various tweaks related to handle rendering 11 anni fa
BsScriptHandleManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 anni fa
BsScriptHandleSlider.cpp 0e88d4f0cb Various fixes to multi-select list boxes 10 anni fa
BsScriptHandleSliderDisc.cpp 50e58153be Cutoff plane for rotate handle sliders work 11 anni fa
BsScriptHandleSliderLine.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
BsScriptHandleSliderManager.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown 11 anni fa
BsScriptHandleSliderPlane.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
BsScriptImportOptions.cpp e3f01f3c80 Font importing supports multiple render styles 10 anni fa
BsScriptInspectorUtility.cpp 153a11a96e Material inspector 10 anni fa
BsScriptModalWindow.cpp a393b43fc3 Hooked up color picker to the color field 10 anni fa
BsScriptOSDropTarget.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 anni fa
BsScriptPlatformInfo.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 anni fa
BsScriptPrefabUtility.cpp f3b2014804 Added SceneObject inspector fields 10 anni fa
BsScriptProjectLibrary.cpp d3b00942e8 In-editor compilation 10 anni fa
BsScriptProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 anni fa
BsScriptSceneViewHandler.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 anni fa
BsScriptSelection.cpp 153a11a96e Material inspector 10 anni fa
BsScriptUndoRedo.cpp 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 anni fa
BsScriptUnitTests.cpp 05bef870f2 Unit test for managed diff passes 10 anni fa
BsToolbarItemManager.cpp f70ad040e9 Various fixes related to GUI array: 10 anni fa