BearishSun ea0f3a5bfb Vulkan: Don't use stencil aspect if depth/stencil format has only a depth component преди 9 години
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Win32 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanCommandBuffer.h 79ed48723e Vulkan: Properly release Vulkan command buffer when its parent object goes out of scope преди 9 години
BsVulkanCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanDescriptorLayout.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanDescriptorManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanDescriptorPool.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanDescriptorSet.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanDevice.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanFramebuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanGLSLProgramFactory.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuBuffer.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuParamBlockBuffer.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuParams.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuPipelineParamInfo.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuPipelineState.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuProgram.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanHardwareBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanHardwareBufferManager.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanIndexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanOcclusionQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanPrerequisites.h 2cc3ea7900 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) преди 9 години
BsVulkanQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanQueue.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanRenderAPI.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanRenderStateManager.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanRenderTexture.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanRenderWindowManager.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanResource.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanSamplerState.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanSwapChain.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanTexture.h ea0f3a5bfb Vulkan: Don't use stencil aspect if depth/stencil format has only a depth component преди 9 години
BsVulkanTextureManager.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanTimerQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanUtility.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanVertexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanVertexInputManager.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години