Marko Pintera a328c6e377 OpenGL render texture depth buffer is properly hooked up 11 lat temu
..
BansheeEditorExec.vcxproj 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 lat temu
BansheeEditorExec.vcxproj.filters b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BansheeEditorExec.vcxproj.user b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorExec.cpp a328c6e377 OpenGL render texture depth buffer is properly hooked up 11 lat temu