#3d #game-engine #engine #gamedev

Marko Pintera a4e793f254 Better way of creating and updating meshes 12 anos atrás
BansheeEngine a4e793f254 Better way of creating and updating meshes 12 anos atrás
BansheeForwardRenderer 564bb9b499 GUI and debug draw now use parameter handles for faster way of setting material parameters 12 anos atrás
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anos atrás
CamelotClient a4e793f254 Better way of creating and updating meshes 12 anos atrás
CamelotCore a4e793f254 Better way of creating and updating meshes 12 anos atrás
CamelotD3D11RenderSystem a4e793f254 Better way of creating and updating meshes 12 anos atrás
CamelotD3D9Renderer bbded86fda Added gpu params for basic data types 12 anos atrás
CamelotEditor b19b034abb Added DebugRelease build 12 anos atrás
CamelotFBXImporter a4e793f254 Better way of creating and updating meshes 12 anos atrás
CamelotFontImporter 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 anos atrás
CamelotFreeImgImporter 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 anos atrás
CamelotGLRenderer b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations 12 anos atrás
CamelotOISInput acac9022f2 Fixed OIS preprocessor defines to get rid of dllexport warnings 12 anos atrás
CamelotUtility d43309ccb3 Fixed up stack allocator so it doesn't require you to manually initialize specific heaps 12 anos atrás
BansheeEngine.sln b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations 12 anos atrás
CSharpWrap.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 anos atrás
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 anos atrás
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 anos atrás
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 anos atrás
Notes.txt 12a7eb5e8e Made TextData thread safe 12 anos atrás
Opts.txt a4e793f254 Better way of creating and updating meshes 12 anos atrás
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anos atrás
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anos atrás
TODO.txt 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash 12 anos atrás
TODODoc.txt 47682e394e Work on GUIMenuBar 12 anos atrás
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 anos atrás