| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 |
- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "OgreD3D9HLSLProgramFactory.h"
- #include "OgreString.h"
- #include "OgreD3D9HLSLProgram.h"
- namespace Ogre {
- //-----------------------------------------------------------------------
- String D3D9HLSLProgramFactory::sLanguageName = "hlsl";
- //-----------------------------------------------------------------------
- D3D9HLSLProgramFactory::D3D9HLSLProgramFactory()
- {
- }
- //-----------------------------------------------------------------------
- D3D9HLSLProgramFactory::~D3D9HLSLProgramFactory()
- {
- }
- //-----------------------------------------------------------------------
- const String& D3D9HLSLProgramFactory::getLanguage(void) const
- {
- return sLanguageName;
- }
- //-----------------------------------------------------------------------
- HighLevelGpuProgram* D3D9HLSLProgramFactory::create()
- {
- return new D3D9HLSLProgram();
- }
- //-----------------------------------------------------------------------
- void D3D9HLSLProgramFactory::destroy(HighLevelGpuProgram* prog)
- {
- delete prog;
- }
- //-----------------------------------------------------------------------
- }
|