Marko Pintera a569fe24ad Updated TODO 13 年之前
..
CamelotRenderer.cpp 06131ddf18 13 年之前
CamelotRenderer.vcxproj a569fe24ad Updated TODO 13 年之前
CamelotRenderer.vcxproj.filters a569fe24ad Updated TODO 13 年之前
OgreAlignedAllocator.cpp 06131ddf18 13 年之前
OgreAlignedAllocator.h 06131ddf18 13 年之前
OgreAxisAlignedBox.cpp 06131ddf18 13 年之前
OgreAxisAlignedBox.h 06131ddf18 13 年之前
OgreBitwise.h 06131ddf18 13 年之前
OgreBlendMode.h 3e580756f0 RenderSystem ported 13 年之前
OgreBuildSettings.h 06131ddf18 13 年之前
OgreColourValue.cpp 06131ddf18 13 年之前
OgreColourValue.h 06131ddf18 13 年之前
OgreCommon.h 7f3dbd19c9 Few more classes ported 13 年之前
OgreConfig.h 06131ddf18 13 年之前
OgreD3D9Device.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9Device.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9DeviceManager.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9DeviceManager.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9Driver.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9Driver.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9DriverList.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9DriverList.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9GpuProgram.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9GpuProgram.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9GpuProgramManager.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9GpuProgramManager.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HLSLProgram.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HLSLProgram.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HLSLProgramFactory.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HLSLProgramFactory.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwareBufferManager.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwareBufferManager.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwareIndexBuffer.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwareIndexBuffer.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwareOcclusionQuery.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwareOcclusionQuery.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwarePixelBuffer.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwarePixelBuffer.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwareVertexBuffer.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9HardwareVertexBuffer.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9Mappings.cpp adf4c558f3 Before attempting to include entire render system 13 年之前
OgreD3D9Mappings.h adf4c558f3 Before attempting to include entire render system 13 年之前
OgreD3D9MultiRenderTarget.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9MultiRenderTarget.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9Prerequisites.h 06131ddf18 13 年之前
OgreD3D9RenderSystem.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9RenderSystem.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9RenderWindow.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9RenderWindow.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9Resource.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9Resource.h 06131ddf18 13 年之前
OgreD3D9ResourceManager.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9ResourceManager.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9Texture.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9Texture.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9TextureManager.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9TextureManager.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9VertexDeclaration.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9VertexDeclaration.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9VideoMode.cpp 06131ddf18 13 年之前
OgreD3D9VideoMode.h 06131ddf18 13 年之前
OgreD3D9VideoModeList.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreD3D9VideoModeList.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreDefaultHardwareBufferManager.cpp 06131ddf18 13 年之前
OgreDefaultHardwareBufferManager.h 06131ddf18 13 年之前
OgreException.cpp 06131ddf18 13 年之前
OgreException.h 06131ddf18 13 年之前
OgreFrustum.cpp 06131ddf18 13 年之前
OgreFrustum.h 06131ddf18 13 年之前
OgreGpuProgram.cpp e2b3475b7e Some more stuff ported 13 年之前
OgreGpuProgram.h e2b3475b7e Some more stuff ported 13 年之前
OgreGpuProgramParams.cpp 4701151ba0 Some GpuProgram stuff ported 13 年之前
OgreGpuProgramParams.h 4701151ba0 Some GpuProgram stuff ported 13 年之前
OgreHardwareBuffer.h 06131ddf18 13 年之前
OgreHardwareBufferManager.cpp 06131ddf18 13 年之前
OgreHardwareBufferManager.h 06131ddf18 13 年之前
OgreHardwareIndexBuffer.cpp 06131ddf18 13 年之前
OgreHardwareIndexBuffer.h 06131ddf18 13 年之前
OgreHardwareOcclusionQuery.cpp e2b3475b7e Some more stuff ported 13 年之前
OgreHardwareOcclusionQuery.h e2b3475b7e Some more stuff ported 13 年之前
OgreHardwarePixelBuffer.cpp ee12339cc3 RenderTexture & PixelBuffer ported 13 年之前
OgreHardwarePixelBuffer.h ee12339cc3 RenderTexture & PixelBuffer ported 13 年之前
OgreHardwareVertexBuffer.cpp 06131ddf18 13 年之前
OgreHardwareVertexBuffer.h 06131ddf18 13 年之前
OgreHeaderPrefix.h 06131ddf18 13 年之前
OgreHeaderSuffix.h 06131ddf18 13 年之前
OgreHighLevelGpuProgram.cpp e2b3475b7e Some more stuff ported 13 年之前
OgreHighLevelGpuProgram.h e2b3475b7e Some more stuff ported 13 年之前
OgreImageResampler.h ee12339cc3 RenderTexture & PixelBuffer ported 13 年之前
OgreMath.cpp 06131ddf18 13 年之前
OgreMath.h 06131ddf18 13 年之前
OgreMatrix3.cpp 06131ddf18 13 年之前
OgreMatrix3.h 06131ddf18 13 年之前
OgreMatrix4.cpp 06131ddf18 13 年之前
OgreMatrix4.h 06131ddf18 13 年之前
OgrePixelFormat.cpp ee12339cc3 RenderTexture & PixelBuffer ported 13 年之前
OgrePixelFormat.h ee12339cc3 RenderTexture & PixelBuffer ported 13 年之前
OgrePlane.cpp 06131ddf18 13 年之前
OgrePlane.h 06131ddf18 13 年之前
OgrePlatform.h 06131ddf18 13 年之前
OgrePlatformInformation.h 06131ddf18 13 年之前
OgrePortMemory.h 06131ddf18 13 年之前
OgrePrerequisites.h 06131ddf18 13 年之前
OgreQuaternion.cpp 06131ddf18 13 年之前
OgreQuaternion.h 06131ddf18 13 年之前
OgreRay.h 06131ddf18 13 年之前
OgreRenderOperation.h 4701151ba0 Some GpuProgram stuff ported 13 年之前
OgreRenderSystem.cpp 3e580756f0 RenderSystem ported 13 年之前
OgreRenderSystem.h 3e580756f0 RenderSystem ported 13 年之前
OgreRenderSystemCapabilities.cpp 06131ddf18 13 年之前
OgreRenderSystemCapabilities.h 06131ddf18 13 年之前
OgreRenderTarget.cpp 7f3dbd19c9 Few more classes ported 13 年之前
OgreRenderTarget.h 7f3dbd19c9 Few more classes ported 13 年之前
OgreRenderTexture.cpp ee12339cc3 RenderTexture & PixelBuffer ported 13 年之前
OgreRenderTexture.h ee12339cc3 RenderTexture & PixelBuffer ported 13 年之前
OgreRenderWindow.cpp ee12339cc3 RenderTexture & PixelBuffer ported 13 年之前
OgreRenderWindow.h ee12339cc3 RenderTexture & PixelBuffer ported 13 年之前
OgreSharedPtr.h 06131ddf18 13 年之前
OgreSingleton.h 06131ddf18 13 年之前
OgreSphere.h 06131ddf18 13 年之前
OgreStdHeaders.h 06131ddf18 13 年之前
OgreString.cpp 06131ddf18 13 年之前
OgreString.h 06131ddf18 13 年之前
OgreStringConverter.cpp 06131ddf18 13 年之前
OgreStringConverter.h 06131ddf18 13 年之前
OgreStringInterface.cpp 4701151ba0 Some GpuProgram stuff ported 13 年之前
OgreStringInterface.h 4701151ba0 Some GpuProgram stuff ported 13 年之前
OgreStringVector.h 06131ddf18 13 年之前
OgreTexture.cpp 3e580756f0 RenderSystem ported 13 年之前
OgreTexture.h 315452066c Sucessful build with D3D9 render system 13 年之前
OgreTextureUnitState.cpp 3e580756f0 RenderSystem ported 13 年之前
OgreTextureUnitState.h 3e580756f0 RenderSystem ported 13 年之前
OgreThreadDefines.h 06131ddf18 13 年之前
OgreVector2.cpp 06131ddf18 13 年之前
OgreVector2.h 06131ddf18 13 年之前
OgreVector3.cpp 06131ddf18 13 年之前
OgreVector3.h 06131ddf18 13 年之前
OgreVector4.cpp 06131ddf18 13 年之前
OgreVector4.h 06131ddf18 13 年之前
OgreVertexIndexData.cpp 06131ddf18 13 年之前
OgreVertexIndexData.h 06131ddf18 13 年之前
OgreViewport.cpp 7f3dbd19c9 Few more classes ported 13 年之前
OgreViewport.h 7f3dbd19c9 Few more classes ported 13 年之前
OgreWindowEventUtilities.cpp 315452066c Sucessful build with D3D9 render system 13 年之前
OgreWindowEventUtilities.h 315452066c Sucessful build with D3D9 render system 13 年之前
ReadMe.txt 06131ddf18 13 年之前
TODO.txt a569fe24ad Updated TODO 13 年之前
asm_math.h 06131ddf18 13 年之前
stdafx.cpp 06131ddf18 13 年之前
stdafx.h 06131ddf18 13 年之前
targetver.h 06131ddf18 13 年之前

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CamelotRenderer Project Overview
========================================================================

AppWizard has created this CamelotRenderer application for you.

This file contains a summary of what you will find in each of the files that
make up your CamelotRenderer application.


CamelotRenderer.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CamelotRenderer.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CamelotRenderer.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CamelotRenderer.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////