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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- namespace bs.Editor
- {
- /** @addtogroup General
- * @{
- */
- /// <summary>
- /// Interface for editor windows that can respond to global shortcuts.
- /// </summary>
- internal interface IGlobalShortcuts
- {
- /// <summary>
- /// Notifies the window that the delete shortcut was pressed.
- /// </summary>
- void OnDeletePressed();
- /// <summary>
- /// Notifies the window that the rename shortcut was pressed.
- /// </summary>
- void OnRenamePressed();
- /// <summary>
- /// Notifies the window that the duplicate shortcut was pressed.
- /// </summary>
- void OnDuplicatePressed();
- /// <summary>
- /// Notifies the window that the copy shortcut was pressed.
- /// </summary>
- void OnCopyPressed();
- /// <summary>
- /// Notifies the window that the cut shortcut was pressed.
- /// </summary>
- void OnCutPressed();
- /// <summary>
- /// Notifies the window that the paste shortcut was pressed.
- /// </summary>
- void OnPastePressed();
- }
- /** @} */
- }
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