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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using bs;
- namespace bs.Editor
- {
- /** @addtogroup Text
- * @{
- */
- /// <summary>Represents a range of character code.</summary>
- [StructLayout(LayoutKind.Sequential), SerializeObject]
- public partial struct CharRange
- {
- /// <summary>Initializes the struct with default values.</summary>
- public static CharRange Default()
- {
- CharRange value = new CharRange();
- value.start = 0;
- value.end = 0;
- return value;
- }
- public CharRange(int start, int end)
- {
- this.start = start;
- this.end = end;
- }
- public int start;
- public int end;
- }
- /** @} */
- }
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