UndoRedoLocal.cs 691 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. namespace bs.Editor
  5. {
  6. /** @addtogroup Window
  7. * @{
  8. */
  9. /// <summary>
  10. /// Can be placed on <see cref="EditorWindow"/> class to ensure the editor window uses a local undo/redo stack instead
  11. /// of the global one.
  12. /// </summary>
  13. [AttributeUsage(AttributeTargets.Class)]
  14. public sealed class UndoRedoLocal : Attribute
  15. {
  16. public UndoRedoLocal()
  17. { }
  18. }
  19. /** @} */
  20. }