BsScriptGUIColorDistributionField.generated.h 2.1 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "Wrappers/GUI/BsScriptGUIElement.h"
  6. #include "../../bsf/Source/Foundation/bsfCore/Localization/BsHString.h"
  7. #include "../../bsf/Source/Foundation/bsfCore/Particles/BsParticleDistribution.h"
  8. #include "../../bsf/Source/Foundation/bsfCore/Particles/BsParticleDistribution.h"
  9. namespace bs
  10. {
  11. class GUIColorDistributionField;
  12. struct __GUIContentInterop;
  13. class BS_SCR_BED_EXPORT ScriptGUIColorDistributionField : public TScriptGUIElement<ScriptGUIColorDistributionField>
  14. {
  15. public:
  16. SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "GUIColorDistributionField")
  17. ScriptGUIColorDistributionField(MonoObject* managedInstance, GUIColorDistributionField* value);
  18. private:
  19. void onMinClicked();
  20. void onMaxClicked();
  21. typedef void(BS_THUNKCALL *onMinClickedThunkDef) (MonoObject*, MonoException**);
  22. static onMinClickedThunkDef onMinClickedThunk;
  23. typedef void(BS_THUNKCALL *onMaxClickedThunkDef) (MonoObject*, MonoException**);
  24. static onMaxClickedThunkDef onMaxClickedThunk;
  25. static MonoObject* Internal_getValue(ScriptGUIColorDistributionField* thisPtr);
  26. static void Internal_setValue(ScriptGUIColorDistributionField* thisPtr, MonoObject* value);
  27. static PropertyDistributionType Internal_getType(ScriptGUIColorDistributionField* thisPtr);
  28. static void Internal_create(MonoObject* managedInstance, __GUIContentInterop* labelContent, uint32_t labelWidth, MonoString* style);
  29. static void Internal_create0(MonoObject* managedInstance, __GUIContentInterop* labelContent, MonoString* style);
  30. static void Internal_create1(MonoObject* managedInstance, MonoObject* labelText, uint32_t labelWidth, MonoString* style);
  31. static void Internal_create2(MonoObject* managedInstance, MonoObject* labelText, MonoString* style);
  32. static void Internal_create3(MonoObject* managedInstance, MonoString* style);
  33. };
  34. }