BearishSun 48b84277e9 Bugfix: Animation window not properly applying .z component when animating scene object position hace 7 años
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AnimationGizmo.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años
EditorAnimInfo.cs 48b84277e9 Bugfix: Animation window not properly applying .z component when animating scene object position hace 7 años
FieldSelectionWindow.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años
GUIAnimEvents.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años
GUIAnimFieldDisplay.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años
GUICurveDrawing.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años
GUICurveEditor.cs 6f02090df8 Bugfix: Animation events frame marker now renders at the proper position hace 7 años
GUIFieldSelector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años
GUIGraphTicks.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años
GUIGraphTime.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años
GUIGraphValues.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años
GUITimelineBase.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 7 años