BearishSun 48b84277e9 Bugfix: Animation window not properly applying .z component when animating scene object position il y a 7 ans
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AnimationGizmo.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
EditorAnimInfo.cs 48b84277e9 Bugfix: Animation window not properly applying .z component when animating scene object position il y a 7 ans
FieldSelectionWindow.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
GUIAnimEvents.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
GUIAnimFieldDisplay.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
GUICurveDrawing.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
GUICurveEditor.cs 6f02090df8 Bugfix: Animation events frame marker now renders at the proper position il y a 7 ans
GUIFieldSelector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
GUIGraphTicks.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
GUIGraphTime.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
GUIGraphValues.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
GUITimelineBase.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans