BsCameraProxy.h 324 B

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  1. #pragma once
  2. #include "BsCorePrerequisites.h"
  3. #include "BsViewport.h"
  4. #include "BsMatrix4.h"
  5. namespace BansheeEngine
  6. {
  7. // TODO UNDOCUMENTED
  8. class BS_CORE_EXPORT CameraProxy
  9. {
  10. public:
  11. Viewport viewport;
  12. Matrix4 viewMatrix;
  13. Matrix4 projMatrix;
  14. INT32 priority;
  15. UINT64 layer;
  16. bool ignoreSceneRenderables;
  17. };
  18. }