#3d #game-engine #engine #gamedev

Marko Pintera a780583d43 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine %!s(int64=11) %!d(string=hai) anos
BansheeCore a780583d43 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine %!s(int64=11) %!d(string=hai) anos
BansheeD3D11RenderSystem 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
BansheeD3D9RenderSystem 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
BansheeEditor 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
BansheeEditorExec 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders %!s(int64=11) %!d(string=hai) anos
BansheeEngine a780583d43 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine %!s(int64=11) %!d(string=hai) anos
BansheeFBXImporter 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
BansheeFontImporter 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BansheeFreeImgImporter 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BansheeGLRenderSystem 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
BansheeMono 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BansheeOISInput 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BansheeRenderer 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
BansheeSceneManager 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
BansheeUtility 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
ExampleProject 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
MBansheeEditor ae856ed0f4 WIP UndoRedo group system %!s(int64=11) %!d(string=hai) anos
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas %!s(int64=11) %!d(string=hai) anos
SBansheeEditor 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" %!s(int64=11) %!d(string=hai) anos
SBansheeEngine 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned %!s(int64=11) %!d(string=hai) anos
BansheeEngine.sln 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout %!s(int64=12) %!d(string=hai) anos
Dependencies.txt c454e2d14f VS 2013 port stage 1 %!s(int64=11) %!d(string=hai) anos
DrawHelper.txt 200d516c80 Added AABox debug draw rendering %!s(int64=12) %!d(string=hai) anos
EditorWindowDock.txt 053df91815 Better modal window test case %!s(int64=11) %!d(string=hai) anos
GameGUI.txt a0160383af More documentation %!s(int64=11) %!d(string=hai) anos
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) %!s(int64=11) %!d(string=hai) anos
Inspector.txt 927fb6c3e5 More documentation %!s(int64=11) %!d(string=hai) anos
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely %!s(int64=11) %!d(string=hai) anos
Notes.txt 87c63a50e6 Added Occlusion queries %!s(int64=11) %!d(string=hai) anos
Opts.txt 99f545b06f Added frame allocator %!s(int64=12) %!d(string=hai) anos
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) %!s(int64=12) %!d(string=hai) anos
Polish.txt e39fac04e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git %!s(int64=11) %!d(string=hai) anos
ProjectLibrary.txt 942eb008db EditorWidgetManager %!s(int64=11) %!d(string=hai) anos
Renderer.txt 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
ResourceBundles.txt e51cbce52c Started work on scripting %!s(int64=12) %!d(string=hai) anos
SpriteTexture.txt c58b45571a Added managed HString %!s(int64=12) %!d(string=hai) anos
TODO.txt 87c63a50e6 Added Occlusion queries %!s(int64=11) %!d(string=hai) anos
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode %!s(int64=11) %!d(string=hai) anos
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly %!s(int64=11) %!d(string=hai) anos
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) %!s(int64=12) %!d(string=hai) anos
UndoRedo.txt 88c83017de Started work on undo/redo system %!s(int64=12) %!d(string=hai) anos