BearishSun a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename 10 rokov pred
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BsEditorResourceLoader.cpp bae75227c1 Project library: 10 rokov pred
BsEditorScriptLibrary.cpp d3b00942e8 In-editor compilation 10 rokov pred
BsEditorScriptManager.cpp 3209476868 Save project on editor exit 10 rokov pred
BsGUIGameObjectField.cpp 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 rokov pred
BsGUIResourceField.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsGUITextureField.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsMenuItemManager.cpp 770cb6bd2e Assembly refresh: 10 rokov pred
BsScriptBrowseDialog.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptBuildManager.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup 10 rokov pred
BsScriptDragDropManager.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptDropDownWindow.cpp a393b43fc3 Hooked up color picker to the color field 10 rokov pred
BsScriptEditorApplication.cpp a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename 10 rokov pred
BsScriptEditorBuiltin.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptEditorPlugin.cpp 3209476868 Save project on editor exit 10 rokov pred
BsScriptEditorSettings.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptEditorTestSuite.cpp fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 rokov pred
BsScriptEditorUtility.cpp 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 rokov pred
BsScriptEditorWindow.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 rokov pred
BsScriptFolderMonitor.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 rokov pred
BsScriptGUIEnumField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 rokov pred
BsScriptGUIFloatField.cpp bce39018bc Fixing GUI confirm events 10 rokov pred
BsScriptGUIGameObjectField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 rokov pred
BsScriptGUIIntField.cpp bce39018bc Fixing GUI confirm events 10 rokov pred
BsScriptGUIListBoxField.cpp e99b926919 Added multi-select list boxes (untested) 10 rokov pred
BsScriptGUIResourceField.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptGUISceneTreeView.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsScriptGUISliderField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsScriptGUITextField.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptGUITextureField.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptGUIToggleField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 rokov pred
BsScriptGUIVector2Field.cpp bce39018bc Fixing GUI confirm events 10 rokov pred
BsScriptGUIVector3Field.cpp bce39018bc Fixing GUI confirm events 10 rokov pred
BsScriptGUIVector4Field.cpp bce39018bc Fixing GUI confirm events 10 rokov pred
BsScriptGizmoManager.cpp 1b1895f796 WIP VisualStudio project syncing 10 rokov pred
BsScriptGizmos.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 rokov pred
BsScriptHandleDrawing.cpp 9260710936 Various tweaks related to handle rendering 11 rokov pred
BsScriptHandleManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 rokov pred
BsScriptHandleSlider.cpp 0e88d4f0cb Various fixes to multi-select list boxes 10 rokov pred
BsScriptHandleSliderDisc.cpp 50e58153be Cutoff plane for rotate handle sliders work 11 rokov pred
BsScriptHandleSliderLine.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 rokov pred
BsScriptHandleSliderManager.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown 11 rokov pred
BsScriptHandleSliderPlane.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 rokov pred
BsScriptImportOptions.cpp e3f01f3c80 Font importing supports multiple render styles 10 rokov pred
BsScriptInspectorUtility.cpp 153a11a96e Material inspector 10 rokov pred
BsScriptModalWindow.cpp 648eefad79 Do not allow editor to be active without a project loaded 10 rokov pred
BsScriptOSDropTarget.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 rokov pred
BsScriptPlatformInfo.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptPrefabUtility.cpp f3b2014804 Added SceneObject inspector fields 10 rokov pred
BsScriptProjectLibrary.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptProjectSettings.cpp b5bfb88590 Resource handle refactor complete 10 rokov pred
BsScriptSceneViewHandler.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsScriptSelection.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 rokov pred
BsScriptUndoRedo.cpp 145a44e4ca Duplicate in scene window now works 10 rokov pred
BsScriptUnitTests.cpp 05bef870f2 Unit test for managed diff passes 10 rokov pred
BsToolbarItemManager.cpp f70ad040e9 Various fixes related to GUI array: 10 rokov pred